Yes, you might still require port forwarding even with IPv6. (online gaming)
Yes, you might still require port forwarding even with IPv6. (online gaming)
It varies based on the network configuration. NAT isn't typically required for version 6, but your router's firewall usually blocks incoming connections, so you'll need to create an exception.
Port forwarding also introduces a rule to permit incoming traffic onto that port through the firewall. On IPv6 you might also need to enable incoming connections for IPv6 clients. This can be quite frustrating in practice since some devices (like Xbox) can alter their IP addresses each time they restart, even after you assign a static IP via DHCPv6 on the router. This is mostly why I haven’t switched to IPv6.
I handled all the port forwarding for the game, yet it still requires UPnP to enable NAT. Any questions? Some games might need UPnP even after port forwarding is set up.
I believe the confusion might have arisen. You likely don’t require port forwarding for IPv6, but you might need to instruct the firewall to permit incoming traffic on those ports at your IPv6 address. To do this, you’d typically need a static IPv6 address on the client side or allow traffic across your entire IPv6 range. Make sure all clients have their firewalls properly configured.