F5F Stay Refreshed Software PC Gaming Yes, various engines exhibit distinct input delays.

Yes, various engines exhibit distinct input delays.

Yes, various engines exhibit distinct input delays.

D
207
11-06-2016, 09:19 PM
#1
Various game engines might exhibit distinct input delay characteristics due to their unique programming. Yes, different video game engines can indeed have varying input delays.
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Darling_Doctor
11-06-2016, 09:19 PM #1

Various game engines might exhibit distinct input delay characteristics due to their unique programming. Yes, different video game engines can indeed have varying input delays.

J
jetsrock13
Junior Member
45
11-23-2016, 01:43 AM
#2
It's feasible. The source engine is often cited as the most problematic in this regard. Even with very high frame rates, their titles may seem sluggish unless you're at over 200 frames per second.
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jetsrock13
11-23-2016, 01:43 AM #2

It's feasible. The source engine is often cited as the most problematic in this regard. Even with very high frame rates, their titles may seem sluggish unless you're at over 200 frames per second.

C
CooKonut
Member
196
11-23-2016, 09:25 AM
#3
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CooKonut
11-23-2016, 09:25 AM #3

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Eduardo_GameOn
Posting Freak
921
11-27-2016, 07:25 PM
#4
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Eduardo_GameOn
11-27-2016, 07:25 PM #4

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liliansweet92
Junior Member
22
11-27-2016, 09:09 PM
#5
Comparing OpenGL, DirectX 11, DirectX 12 and Vulkan highlights their differences in graphics APIs and performance capabilities.
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liliansweet92
11-27-2016, 09:09 PM #5

Comparing OpenGL, DirectX 11, DirectX 12 and Vulkan highlights their differences in graphics APIs and performance capabilities.