F5F Stay Refreshed Software PC Gaming Yes, there are games that don't use OpenGL.

Yes, there are games that don't use OpenGL.

Yes, there are games that don't use OpenGL.

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ZoloKu
Member
206
06-19-2016, 03:21 PM
#1
He mentioned several reasons for switching to OpenGL, but I’m not sure why it matters compared to the current version. I’m curious if any of my games in Steam are compatible with OpenGL. My GPU is an R9 270.
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ZoloKu
06-19-2016, 03:21 PM #1

He mentioned several reasons for switching to OpenGL, but I’m not sure why it matters compared to the current version. I’m curious if any of my games in Steam are compatible with OpenGL. My GPU is an R9 270.

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emmylee33
Senior Member
710
06-19-2016, 10:40 PM
#2
Unless you intend to move to Linux, disregard him.
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emmylee33
06-19-2016, 10:40 PM #2

Unless you intend to move to Linux, disregard him.

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CrushJPO
Member
170
06-20-2016, 06:14 AM
#3
He only mentioned it was better for certain very particular reasons that don’t really fit with me, and I wonder if he even understands what doom is in vulkan.
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CrushJPO
06-20-2016, 06:14 AM #3

He only mentioned it was better for certain very particular reasons that don’t really fit with me, and I wonder if he even understands what doom is in vulkan.

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Leyhaya
Posting Freak
801
06-20-2016, 02:32 PM
#4
Exactly that.
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Leyhaya
06-20-2016, 02:32 PM #4

Exactly that.

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LuminousPeter
Member
139
06-20-2016, 05:03 PM
#5
For your card, using DOOM in OpenGL may offer improved performance compared to Vulkan.
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LuminousPeter
06-20-2016, 05:03 PM #5

For your card, using DOOM in OpenGL may offer improved performance compared to Vulkan.

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JacobLouis30
Posting Freak
856
06-24-2016, 03:13 PM
#6
You rarely choose to switch to OpenGL directly. Instead, you typically rely on the API the game was designed for. You might notice options between various DirectX versions, or (in one scenario) between OpenGL and Vulkan, but it's uncommon to find a direct choice between them. Based on what I understand, your list likely refers to games running on Windows with DirectX 9 or 11. Some of these support OpenGL only in their Linux or Mac OS X versions where DirectX isn't available.
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JacobLouis30
06-24-2016, 03:13 PM #6

You rarely choose to switch to OpenGL directly. Instead, you typically rely on the API the game was designed for. You might notice options between various DirectX versions, or (in one scenario) between OpenGL and Vulkan, but it's uncommon to find a direct choice between them. Based on what I understand, your list likely refers to games running on Windows with DirectX 9 or 11. Some of these support OpenGL only in their Linux or Mac OS X versions where DirectX isn't available.