Yes, some people still play World of Warcraft.
Yes, some people still play World of Warcraft.
This game seems to have a long history, but it feels outdated now. It would be better if the developers stopped supporting it and released a new version instead of just fixing bugs from over a decade ago.
The engine crashes hard. It seems I shouldn't have lowered settings to hit 60 fps during raids on a system that cost $1,000 and was built 13 years after its design. Regarding the OP's concerns, the game had its moment, but it faded over time. The experience hasn't been the same since I first started nine years ago. I've only logged in again since 2015 for a short period before stopping. Most of the original team members left or were let go—even the music composer, Russell Brower, was recently laid off. The remaining developers appear disconnected from the player community, making it hard to enjoy. Before quitting, they reduced the popularity of Demonology Warlocks by 25% just because they thought it was too popular. Not even joking. Ion Hazzikostas, then lead dev, admitted this in a video: the demo was "too popular," so they made it non-viable for raids. Later, they simplified every class in the expansion, cutting out many abilities, including favorites like Heart Strike for Blood Death Knights. This suggests they either ignore player preferences or aren't responsive. In Legion, loot options are now uniform across zones, with only minor cosmetic variations. That's frustrating since I've raided for seven years. Everyone gets the same weapons now, but there are still five skins/recolors available. Sorry for the complaints. I used to really enjoy the game.
I've always enjoyed the game and the frustration was part of the fun, especially when you're aiming for perfection and passionate about it. I've played a fair amount of Legion, so the latest updates aren't completely new to me. Right now I'm taking a break from the world and have been playing Overwatch, Bioshock Infinite, and Witcher 3. Overwatch really meets my needs for player versus player gameplay. I'm curious if spending the subscription fee is worthwhile for just casing games like WoW. Used to pay with gold for subscriptions, but saved up most of it to buy Overwatch instead.
I ceased playing in Legion a few months ago. I don't believe the game is worth its current shape. The additional random elements they've introduced with loot in this expansion really bother me. If they bring TitanForge and LegionDaries into the next update, I might stop playing WoW entirely.
I participated in early testing for WoW prior to its release. Jumped into Wrath beforehand then took a break. Returned near the end of Mists of Pandaria and discovered it was quite uninteresting...sometimes dull, sometimes boring, and honestly, quite simple. Back then, you had to truly master your class and optimize its performance. For an MMO I currently play, which also underwent beta testing, is SWTOR. The only reason I stay engaged is I don’t have to join a guild—just enjoy the story and PVP whenever I like. I’m having fun exploring random quests and working on mount drops. That’s all I really want. Plus, with kids around, it can be tough to play hardcore, especially when one is approaching four years old and another is born in November. Growing up isn’t always easy...
Give the trial version of Final Fantasy 14 a try, I've been playing that and it great. It's a bit slower paced then wow though, think it has something to do with them slowing it down so it works better on controllers for the console players. But the Story/music/graphics are great .. they put a lot of work into the game. The story driven nature of the game makes it pretty casual, but there is hardmode content at the end game for those that want that sort of thing.
I continue playing mainly because I’m the leader of a guild full of retired raiders. We’ve all known each other for more than ten years, so spending gold to keep my sub active makes perfect sense. It’s disappointing how outdated it feels and how poorly designed it is. I wish they’d bring in another team to rebuild it from scratch alongside the main devs, especially before their next expansion drops. A fresh game engine would make it more appealing. It’s tough to attract new players since the character creation screen and options look almost like a PS3 system. If they had released WoW 2 with my achievements, mounts, pets, and gold, I wouldn’t have left WoW 1. The time we’ve invested in our accounts is what really matters.