F5F Stay Refreshed Software PC Gaming Yes, NFS Rivals requires significant processing power.

Yes, NFS Rivals requires significant processing power.

Yes, NFS Rivals requires significant processing power.

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taconiebre
Senior Member
506
08-20-2016, 12:20 PM
#1
You're thinking about purchasing NFS Rivals. I've had the chance to play it, and it runs smoothly on Frostbite 3, similar to BF-4. It definitely feels like a powerful CPU experience. Let me know if you need more details!
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taconiebre
08-20-2016, 12:20 PM #1

You're thinking about purchasing NFS Rivals. I've had the chance to play it, and it runs smoothly on Frostbite 3, similar to BF-4. It definitely feels like a powerful CPU experience. Let me know if you need more details!

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Gr1m_R3aper
Junior Member
4
08-20-2016, 01:21 PM
#2
No.
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Gr1m_R3aper
08-20-2016, 01:21 PM #2

No.

C
crazypotpie
Member
225
08-20-2016, 08:17 PM
#3
You're not experiencing all those actions at once like in Battlefield 4, especially if your CPU is limited. That's perfectly okay.
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crazypotpie
08-20-2016, 08:17 PM #3

You're not experiencing all those actions at once like in Battlefield 4, especially if your CPU is limited. That's perfectly okay.

S
SpinRilla
Junior Member
23
08-21-2016, 01:51 AM
#4
It's capped at 30 frames per second. Stay away.
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SpinRilla
08-21-2016, 01:51 AM #4

It's capped at 30 frames per second. Stay away.

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Benomite
Member
132
08-21-2016, 03:29 AM
#5
Just because Battlefield 4 runs smoothly on CPUs compared to other titles doesn't make it a "CPU killer." I've spent many enjoyable hours playing it on my old i5-750. There are much better arcade racing games available for PC than NFS: Rivals. I highly recommend considering these options before choosing Rivals: http://pcgamingwiki.com/wiki/Need_for_Speed:_Rivals
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Benomite
08-21-2016, 03:29 AM #5

Just because Battlefield 4 runs smoothly on CPUs compared to other titles doesn't make it a "CPU killer." I've spent many enjoyable hours playing it on my old i5-750. There are much better arcade racing games available for PC than NFS: Rivals. I highly recommend considering these options before choosing Rivals: http://pcgamingwiki.com/wiki/Need_for_Speed:_Rivals

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BHLxNJx
Posting Freak
881
08-21-2016, 04:15 AM
#6
by word Killer i mean CPU hungry .coz of Frostbite 3 Damn ..... no increase in any case? means its the other things making game heavy not the frostbite 3? i have 4690K 4.5 ghz OC .
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BHLxNJx
08-21-2016, 04:15 AM #6

by word Killer i mean CPU hungry .coz of Frostbite 3 Damn ..... no increase in any case? means its the other things making game heavy not the frostbite 3? i have 4690K 4.5 ghz OC .

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Blureux
Posting Freak
797
08-31-2016, 10:04 PM
#7
Increase the FPS limit and the game will play at double speed.
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Blureux
08-31-2016, 10:04 PM #7

Increase the FPS limit and the game will play at double speed.

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pauwar
Junior Member
10
09-08-2016, 10:26 PM
#8
The speed of the game isn't linked to FPS. We often watch B-ray films at 30 frames per second, and I believe even that rate provides sufficient clarity with sharper details.
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pauwar
09-08-2016, 10:26 PM #8

The speed of the game isn't linked to FPS. We often watch B-ray films at 30 frames per second, and I believe even that rate provides sufficient clarity with sharper details.

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Luxrray
Member
60
09-09-2016, 01:03 AM
#9
This situation involves a video that clearly demonstrates the difference between media types. I'm surprised I need to challenge such a point in the PC Gaming forum—it's not like watching a film where feedback matters. Video games are interactive, and a 60 FPS is noticeably smoother than 30. Film footage with real cameras shows blur between shots, making frame rates less obvious. At either 30 or 60 FPS, the visuals look identical. Your confusion about this point isn't clear to me. It seems you're focused on the game's CPU usage but are okay with it being capped at 30? Huh
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Luxrray
09-09-2016, 01:03 AM #9

This situation involves a video that clearly demonstrates the difference between media types. I'm surprised I need to challenge such a point in the PC Gaming forum—it's not like watching a film where feedback matters. Video games are interactive, and a 60 FPS is noticeably smoother than 30. Film footage with real cameras shows blur between shots, making frame rates less obvious. At either 30 or 60 FPS, the visuals look identical. Your confusion about this point isn't clear to me. It seems you're focused on the game's CPU usage but are okay with it being capped at 30? Huh

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livtheviking
Posting Freak
846
09-09-2016, 01:50 AM
#10
Physics can also be adjusted to 60 frames per second sampling to avoid speed distortion. Shortcut Additions -GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60.0 Missing synchronization of these numbers leads to issues. You may choose 48/48 or 50/50 if maintaining a consistent 60fps isn't possible....for the smoothest experience, any rate at 33 FPS or higher provides a clear improvement over 30fps.
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livtheviking
09-09-2016, 01:50 AM #10

Physics can also be adjusted to 60 frames per second sampling to avoid speed distortion. Shortcut Additions -GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60.0 Missing synchronization of these numbers leads to issues. You may choose 48/48 or 50/50 if maintaining a consistent 60fps isn't possible....for the smoothest experience, any rate at 33 FPS or higher provides a clear improvement over 30fps.

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