F5F Stay Refreshed Software PC Gaming Yes, it's Star Citizen!

Yes, it's Star Citizen!

Yes, it's Star Citizen!

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UnicornCracker
Senior Member
663
12-26-2023, 01:41 AM
#11
I’d recommend checking the details of each pledge option carefully before deciding.
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UnicornCracker
12-26-2023, 01:41 AM #11

I’d recommend checking the details of each pledge option carefully before deciding.

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mp2002
Junior Member
36
12-26-2023, 08:18 PM
#12
Star Citizen is among the toughest games to handle. Any new card would struggle to run smoothly at 4K with 45-60 frames per second. Still, you’ll enjoy a great experience at 1080p.
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mp2002
12-26-2023, 08:18 PM #12

Star Citizen is among the toughest games to handle. Any new card would struggle to run smoothly at 4K with 45-60 frames per second. Still, you’ll enjoy a great experience at 1080p.

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Lord_Sanguine
Member
100
12-26-2023, 10:23 PM
#13
The starter pack costs $45 (as of my last check) and includes a ship like Aurora or Mustang plus alpha access and the complete game. Prices and access details might shift, but I’ve been a pledger for about 1.5 to 2 years now.
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Lord_Sanguine
12-26-2023, 10:23 PM #13

The starter pack costs $45 (as of my last check) and includes a ship like Aurora or Mustang plus alpha access and the complete game. Prices and access details might shift, but I’ve been a pledger for about 1.5 to 2 years now.

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Darkbandit92
Posting Freak
839
12-27-2023, 08:54 AM
#14
I didn’t expect to play in 4K, since I own a Samsung 4K TV. I thought it might work, but based on what I’m seeing, it’s probably better to stick with my monitors.
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Darkbandit92
12-27-2023, 08:54 AM #14

I didn’t expect to play in 4K, since I own a Samsung 4K TV. I thought it might work, but based on what I’m seeing, it’s probably better to stick with my monitors.

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Korasu
Junior Member
39
01-04-2024, 05:10 AM
#15
There are several introductory bundles, such as the Aurora MR and the Mustang Alpha. They’re excellent for getting started, offering the game and a ship that may not be top-tier but will get you from point A to B. As you progress, consider exploring the professions you’re interested in and the vessels associated with them. Options include hauling, combat, smuggling, escort, mining—just name your choice!
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Korasu
01-04-2024, 05:10 AM #15

There are several introductory bundles, such as the Aurora MR and the Mustang Alpha. They’re excellent for getting started, offering the game and a ship that may not be top-tier but will get you from point A to B. As you progress, consider exploring the professions you’re interested in and the vessels associated with them. Options include hauling, combat, smuggling, escort, mining—just name your choice!

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deadly_cute
Member
59
01-08-2024, 05:01 AM
#16
Ensure it displays well on the 4K screen by running it at 1080p and using effective anti-aliasing.
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deadly_cute
01-08-2024, 05:01 AM #16

Ensure it displays well on the 4K screen by running it at 1080p and using effective anti-aliasing.

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M4ST0C_Hunter
Junior Member
3
01-08-2024, 05:25 AM
#17
The package split is already complete. Be aware that Star Citizen’s multiplayer mode won’t feature the standalone game Squadron 42, which adds extra cost. The campaign will still connect to the PU with initial funds, status updates, and NPC interactions, though it isn’t essential. For starting vessels, you can choose between Aurora MR or Mustang Alpha packages—each includes the ship, some in-game currency, a hangar, and a few extras. Most players upgrade from these ships: Aurora MR → Aurora LN (more military focus; versatile), then to Avenger Titan/Variants (improved handling) or TO INFINITY! If you go with Mustang Alpha, proceed to Mustang Beta (exploration-focused camper) → larger exploration craft → Avenger Titan/Variants → TO INFINITY! Basic Common Ship traits are worth noting; some are no longer available but may appear in the mini-PU. Aurora offers single-person multi-role capabilities; Hornet is a lone fighter; Tanks deal damage like Super-Hornet; Mustang handles well. Mustang Delta is a militarized fighter; Avenger Titan/Variants are powerful; M50 is a speedy racing ship with minimal gear; Avenger is agile but fragile; Freelancer is a versatile freighter/camper; Cutlass is a two-person pirate ship; Vanguard is a deep-space fighter without cargo. Sabre is stealth-focused with heavy armor; Constellation is crew-heavy for exploration or hauling; 350R is the fastest racer but less equipped; 350R’s loadout isn’t outstanding. Hope this helps!
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M4ST0C_Hunter
01-08-2024, 05:25 AM #17

The package split is already complete. Be aware that Star Citizen’s multiplayer mode won’t feature the standalone game Squadron 42, which adds extra cost. The campaign will still connect to the PU with initial funds, status updates, and NPC interactions, though it isn’t essential. For starting vessels, you can choose between Aurora MR or Mustang Alpha packages—each includes the ship, some in-game currency, a hangar, and a few extras. Most players upgrade from these ships: Aurora MR → Aurora LN (more military focus; versatile), then to Avenger Titan/Variants (improved handling) or TO INFINITY! If you go with Mustang Alpha, proceed to Mustang Beta (exploration-focused camper) → larger exploration craft → Avenger Titan/Variants → TO INFINITY! Basic Common Ship traits are worth noting; some are no longer available but may appear in the mini-PU. Aurora offers single-person multi-role capabilities; Hornet is a lone fighter; Tanks deal damage like Super-Hornet; Mustang handles well. Mustang Delta is a militarized fighter; Avenger Titan/Variants are powerful; M50 is a speedy racing ship with minimal gear; Avenger is agile but fragile; Freelancer is a versatile freighter/camper; Cutlass is a two-person pirate ship; Vanguard is a deep-space fighter without cargo. Sabre is stealth-focused with heavy armor; Constellation is crew-heavy for exploration or hauling; 350R is the fastest racer but less equipped; 350R’s loadout isn’t outstanding. Hope this helps!

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Holmer9
Junior Member
41
01-14-2024, 01:36 AM
#18
Many developers note that current optimization remains limited, resulting in raw test builds. The CPU struggles, often using just one thread while others sit idle, and only 10-20% of GPU power is used. Server-client communication also causes sync problems, as backends sometimes cap client framerates to manage load. Overall, it's still evolving—early builds aren't widely tested by players, and despite the challenges, it's still enjoyable to experiment!
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Holmer9
01-14-2024, 01:36 AM #18

Many developers note that current optimization remains limited, resulting in raw test builds. The CPU struggles, often using just one thread while others sit idle, and only 10-20% of GPU power is used. Server-client communication also causes sync problems, as backends sometimes cap client framerates to manage load. Overall, it's still evolving—early builds aren't widely tested by players, and despite the challenges, it's still enjoyable to experiment!

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Viizion_PvPz
Senior Member
670
01-27-2024, 07:01 AM
#19
Here are a few alternative phrasings:

- Some clips from our regular gatherings.
- Examples of our monthly sessions.
- A few recordings from our recurring events.
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Viizion_PvPz
01-27-2024, 07:01 AM #19

Here are a few alternative phrasings:

- Some clips from our regular gatherings.
- Examples of our monthly sessions.
- A few recordings from our recurring events.

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