Yes, it is generally acceptable to test a game by running it to evaluate its performance before purchasing it.
Yes, it is generally acceptable to test a game by running it to evaluate its performance before purchasing it.
Looking at it from my perspective, everything is perfectly okay. Legally speaking, copying without permission isn't acceptable in any way.
I understand your point, but paying the full price ensures you receive the complete finished game. In most situations, this isn't necessary. It should be a standard rule to guarantee the game functions correctly from the start—no minor issues or glitches allowed. Think about buying a car for £20,000 and then having it sent back to the dealership for months of engine work!
It’s perfectly fine. This happens when developers don’t provide proper demos. I don’t mind using a pirated version if the official one includes DRM that bothers me (such as GTA4’s persistent reminders about DVD placement or Origin’s restrictions on most EA titles).
It's fine as long as you avoided the forum and messing with the game because of a bug or glitch from pirating Plus. You can actually try the game before purchasing, like I did when I downloaded GTA V, pirated it to get over 2GB VRAM without dropping FPS below 45, then bought the real version after a week and removed the pirated copy.