Yes, I'm a bit into vSync! What's up?
Yes, I'm a bit into vSync! What's up?
It varies based on the system and the game. Usually, for FPS, RTS, or flight titles, I disable Vsync unless there’s noticeable stuttering. For other games like simulators, building titles (CNC, Sim City, Prison Architect), I keep it running since extra frames add little value. A better GPU performance matters more than higher FPS numbers.
The situation is something I’m trying to admit out loud, because it reminds me of what console players often say about frame rates being more impressive. Unless I’m in a very fast-paced shooter like Counter-Strike, I prefer the smoothness of Vsync. For me, this gives the game a stronger presence and makes weapon movement feel more authentic, as if my gear adds real weight. *starts to sweat* That’s something I’m not proud to say. It doesn’t mean I favor Vsync over newer options like Freesync or Gsync—I’ll switch if they become available—but I don’t mind the extra feel most games provide with Vsync. The real challenge is when a game struggles to maintain steady 60fps, even with modern tech. Those drops can be frustrating, and I’m eager to move away from that issue.
It’s similar to the more accurately called V-Sync or VSync but without the sarcasm. It also reduces the cinematic feel that comes from 30 frames with dips down to low tens, which helps emphasize intense moments (just a joke—no issue with console gamers, everyone has their own).
No problem, I don't rely on VSync. I don't notice any tearing even without it. The main point is "i no see." Yum!
I'm the only one who sticks with VSync as the final choice. I haven't needed to switch to it much lately.
I purchased a GTX980 and connect it to a G-sync 4k display, so I only use G-sync.