F5F Stay Refreshed Software PC Gaming Yes, cables can influence FPS by causing latency or bandwidth limitations.

Yes, cables can influence FPS by causing latency or bandwidth limitations.

Yes, cables can influence FPS by causing latency or bandwidth limitations.

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MrKiwiism
Member
236
01-04-2017, 02:49 PM
#11
I understand the confusion. You were checking if cables influence the number of frames displayed on your monitor. I compared a DVI-D to HDMI cable with a VGA to DVI-D setup and noticed some frame loss, which might be related. It could be a coincidence or something else entirely.
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MrKiwiism
01-04-2017, 02:49 PM #11

I understand the confusion. You were checking if cables influence the number of frames displayed on your monitor. I compared a DVI-D to HDMI cable with a VGA to DVI-D setup and noticed some frame loss, which might be related. It could be a coincidence or something else entirely.

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mialovecats
Junior Member
15
01-04-2017, 09:25 PM
#12
HDMI, particularly its earlier iterations, isn't ideal for high-performance gaming visuals. For a while, it stuck to 60Hz (60 frames per second) which was sufficient for many resolutions but not great for smooth action. The latest HDMI versions now balance both high resolution and solid refresh rates. https://en.wikipedia.org/wiki/HDMI#Version_comparison This explains why DisplayPort became the preferred option for gaming displays (though HDMI is still improving). https://en.wikipedia.org/wiki/DisplayPor...isplayPort
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mialovecats
01-04-2017, 09:25 PM #12

HDMI, particularly its earlier iterations, isn't ideal for high-performance gaming visuals. For a while, it stuck to 60Hz (60 frames per second) which was sufficient for many resolutions but not great for smooth action. The latest HDMI versions now balance both high resolution and solid refresh rates. https://en.wikipedia.org/wiki/HDMI#Version_comparison This explains why DisplayPort became the preferred option for gaming displays (though HDMI is still improving). https://en.wikipedia.org/wiki/DisplayPor...isplayPort

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