Yes, a malfunctioning CPU or GPU can lead to lower frame rates in games.
Yes, a malfunctioning CPU or GPU can lead to lower frame rates in games.
Hey everyone! I recently switched my GPU from a GTX 970 to a GTX 1080. After testing it in games like The Witcher 3, Rainbow Six Siege and Dark Souls 3, I noticed my FPS dropping. Checking my CPU temperatures showed they were above 80°C. To fix this, I added a H115i pro RGB and now both my CPU and GPU are at 70°C during heavy use. Although FPS drops are still happening occasionally, they’re less frequent now. I’ve done a clean Windows install, adjusted power settings to high performance, and updated the drivers. Also, I’ve ensured only Steam and Discord are running while gaming—even when Discord is off. Anyone have any thoughts? Could it be a faulty RAM, CPU, or GPU? Here’s what my setup looks like: MSI GTX 1080 GAMING X Intel I7 7700K @4.2ghz (stock), 16GB DDR4 Corsair Vengeance 2400mhz, 600W quiet, straight power from MSI Z270 gaming pro carbon, plus a 1TB SSD from Samsung Evo 860.
If possible, capture visual representations of GPU/CPU/RAM activity, processing speeds, temperatures, and possibly frame rates. There are tools that handle everything, and some offer partial capabilities. When performance drops, you can examine graphs to spot problems such as falling GPU clock speeds. This helps pinpoint whether the issue lies with hardware.
What is your monitor's refresh rate? Are you using V-sync? V-sync can be problematic if not configured correctly.
I created a video demonstrating the sequence, and I notice a significant spike when I drop down in the first round. From what I've observed so far, all temperatures, speeds, and everything seem normal, but I might have overlooked something. Please check the footage.
Could have inquired about the extent of the drop in first place... That’s typical. At the start you’re positioned where there’s little to display → high frame rate. Then you shift into a position with more content to render → FPS falls by roughly 40-50%. You notice this again at the end when you’re defeated. In your case this isn’t a big problem since there are no noticeable interruptions in gameplay. The real concern arises if you catch it without checking the counter (which has some delay).