F5F Stay Refreshed Software PC Gaming Yes, 3D gaming remains popular and widely enjoyed today.

Yes, 3D gaming remains popular and widely enjoyed today.

Yes, 3D gaming remains popular and widely enjoyed today.

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kmtittman
Junior Member
21
12-16-2016, 08:32 AM
#11
Yeah 3d was absolutely awesome, now we have "vr" yikes (before someone @ at me, vr's problem is mostly the games,back then almost everything supported 3d because it's simple ,now you need to seek games that are mostly made for VR and they all don't look all that interesting, plus these bulky helmets you need, it's not just too nerdy it's also to uncomfortable... those 3d glasses never bothered me,plus you obviously don't even need those with the right tech)
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kmtittman
12-16-2016, 08:32 AM #11

Yeah 3d was absolutely awesome, now we have "vr" yikes (before someone @ at me, vr's problem is mostly the games,back then almost everything supported 3d because it's simple ,now you need to seek games that are mostly made for VR and they all don't look all that interesting, plus these bulky helmets you need, it's not just too nerdy it's also to uncomfortable... those 3d glasses never bothered me,plus you obviously don't even need those with the right tech)

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nathanspike
Member
171
12-16-2016, 09:29 AM
#12
Too right, and the system requirements for that monitor are insane. I have a quest 2 and it Steams up from your eyes unless you warm it up first progresses. (star wars squadrons is amazing if you can get passed that)
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nathanspike
12-16-2016, 09:29 AM #12

Too right, and the system requirements for that monitor are insane. I have a quest 2 and it Steams up from your eyes unless you warm it up first progresses. (star wars squadrons is amazing if you can get passed that)

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Jelly1233
Member
190
12-20-2016, 07:15 PM
#13
I recently purchased a Samsung Odyssey 3D. I've always enjoyed stereoscopic 3D experiences. In short, the tech is really impressive—though it doesn’t quite match VR in immersion, especially since you can’t look around freely. Still, the visuals are striking. The game library available right now is extensive, but most titles aren’t particularly strong. That’s fine because the monitor has been out for about a month. What concerns me is that the SDK required to build 3D apps has been removed from public access. This is significant because it blocks indie developers from creating games for this platform. You can still run software that shows stereoscopic graphics, which lets you develop 3D content without Samsung’s approval, but it won’t work well with head tracking or full immersion. My primary use isn’t gaming; I appreciate being able to view my own photos and videos in 3D without glasses or a fumbling VR headset. It’s an upfront investment, but it’s one of the earliest examples of this kind, so I’m willing to accept the trade-off. I’m just worried it might stifle progress by limiting the tools available.
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Jelly1233
12-20-2016, 07:15 PM #13

I recently purchased a Samsung Odyssey 3D. I've always enjoyed stereoscopic 3D experiences. In short, the tech is really impressive—though it doesn’t quite match VR in immersion, especially since you can’t look around freely. Still, the visuals are striking. The game library available right now is extensive, but most titles aren’t particularly strong. That’s fine because the monitor has been out for about a month. What concerns me is that the SDK required to build 3D apps has been removed from public access. This is significant because it blocks indie developers from creating games for this platform. You can still run software that shows stereoscopic graphics, which lets you develop 3D content without Samsung’s approval, but it won’t work well with head tracking or full immersion. My primary use isn’t gaming; I appreciate being able to view my own photos and videos in 3D without glasses or a fumbling VR headset. It’s an upfront investment, but it’s one of the earliest examples of this kind, so I’m willing to accept the trade-off. I’m just worried it might stifle progress by limiting the tools available.

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kkfk9king
Junior Member
23
12-20-2016, 11:14 PM
#14
I'm considering using four 3D projectors, but unfortunately the glasses come separately. They're not too costly, so I might try it out. Since you're into 3D, enjoy these glasses-free options without the price tag (no responsibility for your bill).
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kkfk9king
12-20-2016, 11:14 PM #14

I'm considering using four 3D projectors, but unfortunately the glasses come separately. They're not too costly, so I might try it out. Since you're into 3D, enjoy these glasses-free options without the price tag (no responsibility for your bill).

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M_Xx_H
Member
173
12-21-2016, 12:19 AM
#15
I understand all the ways to experience 3D content. Watching parallel or cross-eyed visuals is fun, but it doesn’t match the feel of a 3D display (with or without glasses). It requires some getting used to and can be uncomfortable over time, as you’ll always see three images with only the middle one appearing in 3D. I’ve explored every available method. VR stands out as the most immersive choice. It might become better someday, but today’s headsets have low resolution and a narrow field of view. They’re also bulky and awkward to use. Call me when VR becomes as comfortable as glasses with at least 4K per eye! The Odyssey 3D isn’t flawless, but it offers the best balance I’ve seen so far. I really hope this technology improves in the next few years.
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M_Xx_H
12-21-2016, 12:19 AM #15

I understand all the ways to experience 3D content. Watching parallel or cross-eyed visuals is fun, but it doesn’t match the feel of a 3D display (with or without glasses). It requires some getting used to and can be uncomfortable over time, as you’ll always see three images with only the middle one appearing in 3D. I’ve explored every available method. VR stands out as the most immersive choice. It might become better someday, but today’s headsets have low resolution and a narrow field of view. They’re also bulky and awkward to use. Call me when VR becomes as comfortable as glasses with at least 4K per eye! The Odyssey 3D isn’t flawless, but it offers the best balance I’ve seen so far. I really hope this technology improves in the next few years.

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