F5F Stay Refreshed Hardware Desktop X3D for VR development?

X3D for VR development?

X3D for VR development?

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Domarus
Member
241
05-10-2016, 03:39 AM
#1
I'm a beginner from the Netherlands just starting to learn about PC repair and building. I create software for VR, handling both gaming and other tasks. I often multitask, which has me heading toward the AMD line and frequently getting X3D chips recommended for my new setup. As mentioned, I'm new to this, but I was wondering if X3D is really better for gaming compared to regular CPUs in my situation. Anyone have some advice?
D
Domarus
05-10-2016, 03:39 AM #1

I'm a beginner from the Netherlands just starting to learn about PC repair and building. I create software for VR, handling both gaming and other tasks. I often multitask, which has me heading toward the AMD line and frequently getting X3D chips recommended for my new setup. As mentioned, I'm new to this, but I was wondering if X3D is really better for gaming compared to regular CPUs in my situation. Anyone have some advice?

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Ampersander
Member
119
05-10-2016, 03:54 AM
#2
I’d prefer the higher core count first, then consider the X3D chips. I’m familiar with game dev tools that support up to 32 threads.
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Ampersander
05-10-2016, 03:54 AM #2

I’d prefer the higher core count first, then consider the X3D chips. I’m familiar with game dev tools that support up to 32 threads.

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Titan_Mark
Junior Member
41
05-10-2016, 05:47 AM
#3
I assessed it this way. Generally, VR suggests treating yourself like a 4K gamer, but for dev there are few rules. I’ve faced CPU limits and am currently using an i7-7700K (maybe the model is off). It seems VRam usage is often low, though I haven’t tested various CPUs to see their impact. You’re likely correct about development being more critical, so I’ll explore that further. Thanks for the thought!
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Titan_Mark
05-10-2016, 05:47 AM #3

I assessed it this way. Generally, VR suggests treating yourself like a 4K gamer, but for dev there are few rules. I’ve faced CPU limits and am currently using an i7-7700K (maybe the model is off). It seems VRam usage is often low, though I haven’t tested various CPUs to see their impact. You’re likely correct about development being more critical, so I’ll explore that further. Thanks for the thought!