F5F Stay Refreshed Software PC Gaming Work on a Scratch creation

Work on a Scratch creation

Work on a Scratch creation

A
andrew134
Junior Member
36
06-26-2016, 11:15 PM
#1
Your project is great! Let’s fine-tune it together. The game runs smoothly, but here are some suggestions:
- Ensure the Scratch link is correctly formatted for easy access.
- Check that all buttons and interactions respond as intended.
- Test edge cases to confirm stability.
Feel free to ask for specific help with any part!
A
andrew134
06-26-2016, 11:15 PM #1

Your project is great! Let’s fine-tune it together. The game runs smoothly, but here are some suggestions:
- Ensure the Scratch link is correctly formatted for easy access.
- Check that all buttons and interactions respond as intended.
- Test edge cases to confirm stability.
Feel free to ask for specific help with any part!

M
Marinated
Senior Member
666
07-01-2016, 10:24 PM
#2
For Vault Boy Mania, it is not always possible to collect all the heads on screen, is this a design choice? For the Maze game, there is not "retry" button after you fail. You have to press the home button then the Maze button again. Then you have to wait for 3..2..1 again.
M
Marinated
07-01-2016, 10:24 PM #2

For Vault Boy Mania, it is not always possible to collect all the heads on screen, is this a design choice? For the Maze game, there is not "retry" button after you fail. You have to press the home button then the Maze button again. Then you have to wait for 3..2..1 again.

W
Ward12
Posting Freak
895
07-01-2016, 11:45 PM
#3
Gameplay is great xP. There are things worth checking out on the screen for just a moment—though it’s not mandatory. The maze has been tweaked to include more obstacles and tricky paths, adding some dead ends to make it a bit harder. It should still feel manageable, but definitely more challenging!
W
Ward12
07-01-2016, 11:45 PM #3

Gameplay is great xP. There are things worth checking out on the screen for just a moment—though it’s not mandatory. The maze has been tweaked to include more obstacles and tricky paths, adding some dead ends to make it a bit harder. It should still feel manageable, but definitely more challenging!

T
TheNet
Junior Member
4
07-08-2016, 05:13 PM
#4
Thank you for arranging the assessment.
T
TheNet
07-08-2016, 05:13 PM #4

Thank you for arranging the assessment.

V
VoltaDZN
Junior Member
6
07-15-2016, 08:37 PM
#5
You received a 7CSmile.
V
VoltaDZN
07-15-2016, 08:37 PM #5

You received a 7CSmile.

D
DJ_PvPz
Member
184
07-15-2016, 09:31 PM
#6
I understand the guidelines. Adding a clickable element will keep the splash screen active until interacted with. Including auto-retry for the maze failures is also implemented.
D
DJ_PvPz
07-15-2016, 09:31 PM #6

I understand the guidelines. Adding a clickable element will keep the splash screen active until interacted with. Including auto-retry for the maze failures is also implemented.

L
LightningFir3
Junior Member
17
07-17-2016, 02:25 AM
#7
The guidance vanishes too fast—playing Vault Boy Mania feels impossible. I've tested all controls, from WASD to arrow keys and clicking, but my score keeps dropping.
L
LightningFir3
07-17-2016, 02:25 AM #7

The guidance vanishes too fast—playing Vault Boy Mania feels impossible. I've tested all controls, from WASD to arrow keys and clicking, but my score keeps dropping.