Wifi has a minimal impact on frame timings.
Wifi has a minimal impact on frame timings.
I started considering the SMITE game and realized I can achieve 150fps on my 1050Ti, yet I still experience occasional frame skips. Even though my hardware is more than sufficient, I’m curious if my wireless setup at home might be contributing to these issues. Since my desktop is just a few feet from the router, I’m wondering if the connection quality could be affecting gameplay that frequently communicates with servers.
Well, if there was an offline option it would make testing simple. It really depends on the game. In certain titles where server and host interaction is low, it's almost nonexistent. For instance, with Warframe—something I play often—I use a place called relays where many players gather. Getting in there can cause your frame rate to drop because you're loading data for dozens of people. So the network becomes crucial. But during missions with just four participants, I can switch to Wi-Fi without any noticeable lag compared to Ethernet.
connection problems cause rubber banding instead of FPS issues, though this isn't true for every game.
WiFi is unrelated to how the game displays graphics for you. Problems arise only when parts of the game need to be rendered over a Wi-Fi connection, which isn't applicable here. You're dealing with network code issues or communication between your PC and the server. Wi-Fi can limit bandwidth, causing delays in sending and receiving data packets. This leads to issues like lag, stuttering, and other network-related problems. You often notice these problems when your ping—measuring how fast data travels from you to the server—increases significantly.