Why no OC for windowed game?
Why no OC for windowed game?
Hey everyone;
I just finished a new build and have been trying out overclocking. Here are my current specs:
ASUS Tuf Gaming X570 Plus WiFi
Ryzen 7 3700X with Wraith Prism cooler
Gigabyte GeForce RTX 2070 Super Windforce OC 3X 8G
Monitor 1: NEC EA244WMi @ 1920 x 1200 @ 60Hz
Monitor 2: Samsung 2494HS @ 1920 x 1080 @ 60Hz
G.Skill Trident Z Neo 32GB (2x 16GB) DDR4 3200MHz
2ea WD Blue SN550 NVMe M.2 1TB SSD
Seasonic Focus GM-750
Fractal Designs Meshify C (no glass)
4 case fans (2x 140mm front, 1x 120mm rear, 1x 120mm top) managed by ASUS Q-Fan control.
I’ve been using Unigine Superposition benchmark and MSI Afterburner.
First, I ran the scanner and test in Afterburner to find the right overclock setting for my card.
When I run the Superposition benchmark, the GPU clock rises when the game starts.
But if I try another game (Run8 V2 train sim), which runs in windowed mode, there’s no increase in GPU clock, even though FPS isn’t maxed out (I usually get 60FPS).
It’s not that I’m getting low FPS in those games, but I want the highest possible FPS when the game is pushed to its limits.
Thanks for your help!
Ultrarunner
It seems the reason for not noticing a higher GPU clock speed is that the game isn't putting much load on the GPU. I'm just starting out with overclocking—my RAM was set to 3200MHz, and I used MSI Afterburner to monitor it.