F5F Stay Refreshed Software PC Gaming Why is V-Sync a thing?

Why is V-Sync a thing?

Why is V-Sync a thing?

M
MavrosGR
Senior Member
579
03-01-2023, 03:01 AM
#1
This might not be the right place, but since V-sync is linked to gaming, it makes sense here. Why isn’t there a simple FPS limiter? We could just set sliders so if the frame rate drops below 60, we automatically go to 30 fps. Am I missing something? Also, why can’t we just adjust the maximum FPS slider to match our monitor’s refresh rate?
M
MavrosGR
03-01-2023, 03:01 AM #1

This might not be the right place, but since V-sync is linked to gaming, it makes sense here. Why isn’t there a simple FPS limiter? We could just set sliders so if the frame rate drops below 60, we automatically go to 30 fps. Am I missing something? Also, why can’t we just adjust the maximum FPS slider to match our monitor’s refresh rate?

J
JR_GAMER07
Posting Freak
915
03-04-2023, 05:00 PM
#2
Restricting the frame rate forces the display to flicker severely. More damaging than hitting 60 frames per second.
J
JR_GAMER07
03-04-2023, 05:00 PM #2

Restricting the frame rate forces the display to flicker severely. More damaging than hitting 60 frames per second.

K
kcristan
Senior Member
514
03-04-2023, 06:02 PM
#3
Only restricting FPS isn't enough to stop tearing.
K
kcristan
03-04-2023, 06:02 PM #3

Only restricting FPS isn't enough to stop tearing.

L
Lizzy16
Member
179
03-04-2023, 08:21 PM
#4
Applying a MAX fps cap still causes screen tearing, particularly when FPS falls below the limit—like setting a 60 FPS ceiling but experiencing drops to 40, which triggers VSync. Trying to match the game’s frame rate with the monitor’s refresh rate delays rendered images in a buffer until earlier frames appear, giving you 60 FPS but introducing input lag since the controlled frame might be delayed until the display is ready.
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Lizzy16
03-04-2023, 08:21 PM #4

Applying a MAX fps cap still causes screen tearing, particularly when FPS falls below the limit—like setting a 60 FPS ceiling but experiencing drops to 40, which triggers VSync. Trying to match the game’s frame rate with the monitor’s refresh rate delays rendered images in a buffer until earlier frames appear, giving you 60 FPS but introducing input lag since the controlled frame might be delayed until the display is ready.

B
BWhitefield83
Junior Member
2
03-05-2023, 06:10 AM
#5
People often mention screen tearing, but the severity varies by game and engine. Some titles appear smooth at a certain unlocked speed, while others, like World of Warcraft, struggle with sync issues when moving the mouse quickly. Other titles seem poor overall. Far Cry 4 stands out as an exception. We’re seeing improvements with features like Freesync/Gsync. Locking to any desired FPS is possible via MSI Afterburner, though syncing can still affect performance in most games. Guild Wars 2 also has a 30/60 FPS limit and looks worse without it. Adjusting FPS manually in Afterburner or sync settings usually helps—except when tearing occurs. Unlocked speeds above 60 can look much better, especially in competitive play where fast mouse movement is common.
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BWhitefield83
03-05-2023, 06:10 AM #5

People often mention screen tearing, but the severity varies by game and engine. Some titles appear smooth at a certain unlocked speed, while others, like World of Warcraft, struggle with sync issues when moving the mouse quickly. Other titles seem poor overall. Far Cry 4 stands out as an exception. We’re seeing improvements with features like Freesync/Gsync. Locking to any desired FPS is possible via MSI Afterburner, though syncing can still affect performance in most games. Guild Wars 2 also has a 30/60 FPS limit and looks worse without it. Adjusting FPS manually in Afterburner or sync settings usually helps—except when tearing occurs. Unlocked speeds above 60 can look much better, especially in competitive play where fast mouse movement is common.

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NinuDK
Member
157
03-05-2023, 10:09 PM
#6
Since most games cause noticeable screen tearing, I often experience brief stutters that look like a seizure on the screen. However, I usually skip this setting during FPS multiplayer matches, except for TF2, which is the only game I play in that category.
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NinuDK
03-05-2023, 10:09 PM #6

Since most games cause noticeable screen tearing, I often experience brief stutters that look like a seizure on the screen. However, I usually skip this setting during FPS multiplayer matches, except for TF2, which is the only game I play in that category.

H
Hoewls
Member
145
03-06-2023, 05:29 AM
#7
Secure the setting at 62
H
Hoewls
03-06-2023, 05:29 AM #7

Secure the setting at 62