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Why does some games suck at launch.

Why does some games suck at launch.

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JoJoRageux
Member
153
03-11-2023, 02:15 PM
#1
Cyberpunk GTA definitive version features Alen in Unity City skyline 2 and more. These are the only ideas I’ve got so far! These titles performed poorly when they first launched and honestly, why? What’s going on with the creators? These releases were rough—some struggled with optimization, others faced endless bugs. Are developers working on a Martian system or something unrealistic? Don’t they actually test their own products? Many games launch broken, only fixing them later. It seems like deadlines and pressure push teams to release incomplete versions. They should play the game for just five minutes—maybe they do, but they often skip it. That’s why Rockstar still leads the pack.
J
JoJoRageux
03-11-2023, 02:15 PM #1

Cyberpunk GTA definitive version features Alen in Unity City skyline 2 and more. These are the only ideas I’ve got so far! These titles performed poorly when they first launched and honestly, why? What’s going on with the creators? These releases were rough—some struggled with optimization, others faced endless bugs. Are developers working on a Martian system or something unrealistic? Don’t they actually test their own products? Many games launch broken, only fixing them later. It seems like deadlines and pressure push teams to release incomplete versions. They should play the game for just five minutes—maybe they do, but they often skip it. That’s why Rockstar still leads the pack.

S
SivTheGreat
Member
209
03-16-2023, 10:34 AM
#2
many creators struggle with basic performance, and Cities: Skylines 2 runs smoothly at 30 frames per second on powerful machines from the start.
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SivTheGreat
03-16-2023, 10:34 AM #2

many creators struggle with basic performance, and Cities: Skylines 2 runs smoothly at 30 frames per second on powerful machines from the start.

S
shodan121
Junior Member
32
03-16-2023, 01:05 PM
#3
Executives' pursuit of wealth drives decisions.
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shodan121
03-16-2023, 01:05 PM #3

Executives' pursuit of wealth drives decisions.

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Nik_Master16
Member
140
03-19-2023, 02:58 AM
#4
Budget and timelines were clearly set. The developers know their products aren’t great, but they can’t influence the final release of such a large investment.
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Nik_Master16
03-19-2023, 02:58 AM #4

Budget and timelines were clearly set. The developers know their products aren’t great, but they can’t influence the final release of such a large investment.

E
Emilkull
Junior Member
38
03-19-2023, 03:45 AM
#5
Developers usually have restricted options for what they can express or achieve.
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Emilkull
03-19-2023, 03:45 AM #5

Developers usually have restricted options for what they can express or achieve.

H
halowarspros
Member
115
03-26-2023, 06:22 PM
#6
The developers mentioned they plan to release the game even though they’re not thrilled about its current performance. Beta testing was previously a paid opportunity, but now it’s a cost for trying an imperfect version.
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halowarspros
03-26-2023, 06:22 PM #6

The developers mentioned they plan to release the game even though they’re not thrilled about its current performance. Beta testing was previously a paid opportunity, but now it’s a cost for trying an imperfect version.

D
228
04-02-2023, 10:23 AM
#7
It’s unclear from what they’re saying, but from what I can tell, it seems Colossal Order was encouraged by Paradox to be released.
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Danieltowersxd
04-02-2023, 10:23 AM #7

It’s unclear from what they’re saying, but from what I can tell, it seems Colossal Order was encouraged by Paradox to be released.

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TornadoBasak
Member
72
04-02-2023, 12:48 PM
#8
I didn't encounter major problems with CP2077. I've noticed many more faulty titles from large studios that are concerning. The main concerns were related to consoles, especially older models, but that's fine. Still, sometimes developers aren't the issue—management and higher-ups often play a bigger role.
T
TornadoBasak
04-02-2023, 12:48 PM #8

I didn't encounter major problems with CP2077. I've noticed many more faulty titles from large studios that are concerning. The main concerns were related to consoles, especially older models, but that's fine. Still, sometimes developers aren't the issue—management and higher-ups often play a bigger role.

I
Infinity_PvPs
Member
205
04-02-2023, 01:02 PM
#9
Unfinished project, timelines, incompetent developers believing they’re all experts, greedy publishers and investors. The real truth: people still buy it, regardless of issues, since they saw it on YouTube. Hope this helps resolve the confusion? It’s not exactly rocket surgery, lol.
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Infinity_PvPs
04-02-2023, 01:02 PM #9

Unfinished project, timelines, incompetent developers believing they’re all experts, greedy publishers and investors. The real truth: people still buy it, regardless of issues, since they saw it on YouTube. Hope this helps resolve the confusion? It’s not exactly rocket surgery, lol.

M
m51vortice
Junior Member
2
04-02-2023, 01:43 PM
#10
Some unusual reinterpretations have emerged about gaming history. Most console titles were reliably stable, making patches nearly impossible—any changes would require a completely new release. Rarely do people recall the failures, but those tough cases are often mistaken for the real reason consoles thrived, especially when they delivered solid, arcade-like experiences at a lower cost.
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m51vortice
04-02-2023, 01:43 PM #10

Some unusual reinterpretations have emerged about gaming history. Most console titles were reliably stable, making patches nearly impossible—any changes would require a completely new release. Rarely do people recall the failures, but those tough cases are often mistaken for the real reason consoles thrived, especially when they delivered solid, arcade-like experiences at a lower cost.

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