Why all the hate for Ubisoft?
Why all the hate for Ubisoft?
Graphics downgrades are always disappointing along with bugs and whatnot. I'm not a big fan of Uplay, Steam and Origin are already enough launchers for me... Buy a uplay game in steam to try and lower fragmentation of my game library ---> "We heard you like drm's so we put a drm in your drm so you can drm while you drm..." Then there's Rainbow six: seige. The game itself is fine, I was just super looking forward to a story mode to play in coop.
The incomplete titles and downgrade issues in Watch Dogs are only recent concerns. Only a handful of their game lines faced such challenges, yet they still deliver solid experiences. The latest Rainbow Six stands out as a strong example. However, Uplay has persistent flaws. It was disappointing when it initially functioned merely as DRM for AC2, blocking play without an internet connection or even a weak signal. These issues persist today. When I purchased Far Cry3 and Blood Dragon, I couldn't access them for a week because Uplay wasn't stable during that period. Playing Driver San Francisco was problematic too—frequent pauses occurred due to connectivity problems, preventing me from uploading videos. I remained undeterred, but the situation was frustrating. Their stance on PC gaming is equally questionable. They claim all PC players are pirates, justifying DRM as a necessity. After implementing DRM—which failed for legitimate users while pirates thrived—they shifted their complaints to accuse PC gamers of being even more disruptive. They also argue PC players tend to upgrade hardware when performance lags, and many dislike games that feel repetitive. All AC titles since 2002 are remarkably similar, except for Black Flag, which was abandoned despite fan enthusiasm. FC4 closely mirrors FC3 on a different map, and cross-game content remains minimal. Much of this stems from consumer expectations. Ubisoft should focus on creating appealing titles; if demand wanes, they’ll need to pivot.
Lol, "pre order now and receive the original texture pack, as seen on E3!"
It seems you're wondering if others experience Driver working smoothly on Uplay, and you're curious if you're alone in that situation.
I have a few issues with Uplay. It has too much built-in Steam functionality, it takes a long time to connect to servers for single-player games, and cloud saving isn't available for some titles like Assassin's Creed IV: Black Flag. Also, the service sometimes goes down completely.
They excel in some games yet struggle with others, dropping the ball in subsequent titles. Assassin's Creed has seen a pattern of alternating strong and weak performances over recent years. Farcry 3 impressed initially but Farcry 4 needed a powerful CPU even though many clips suggested it ran on two cores; high-end systems still experienced stuttering during gameplay. Rainbow Six: Siege offers solid mechanics and fun, yet it relies heavily on microtransactions and costs $60 upfront. They’ve also displayed games at trade shows, misleading attendees by claiming the footage was authentic before releasing a version that fell far short of expectations, especially in Watchdogs where many visual settings were stripped away. The Division appears to follow suit, showing the title at even-numbered events and delivering a final product that looks significantly less polished than prior releases. They remain locked into DRM restrictions that prevent single-player access. It’s worth noting the numerous employee comments fueling the Keep on Digging meme and merchandise—ranging from concerns about only targeting profitable titles, to complaints about 30fps enhancing cinematic feel, to skepticism over resolution priorities, and even a final statement about optimizing games across all platforms, including PC. Locking The Crew, a racing title, was capped at 30fps on PC. AC: Unity’s recommended minimum GPU is GTX680 or higher, while the Radeon 7970 meets that requirement. I’ve covered what I could remember.