When using Ultra/Max graphics settings, you're particularly impressed by games that shine under high-resolution visuals.
When using Ultra/Max graphics settings, you're particularly impressed by games that shine under high-resolution visuals.
Sure, try the game first. There are many oases and large cities to explore. Alexandria is really impressive.
wildlands stands out because it appears stunning at high settings, yet I’m left feeling underwhelmed by its performance. At 3440x1440 with 1080 Ti, it still maintains 30 fps when pushed to the limit. The most surprising part is how graphics tweaks only make a small difference unless you opt for top-tier options like higher resolution and detailed textures. Even with AA, I saw a modest boost of 3 FPS, but all those advanced features—subsurface scattering, Godray effects, etc.—only added 6-8 more FPS, pushing it to 40-45. Setting it to look rough gives 40-45 fps, but at ultra it drops to just 30. It’s frustrating, but I’m ready to vent if you turn it up. Still, if you increase the settings, it becomes truly impressive.
Truly nothing exists. I haven't seen a title that isn't similar or nearly identical at very high or ultra settings, even when played together. Still, there are beautiful games on balanced configurations (mostly on high and possibly 2-3 on ultra). Witcher 3 and Hellblade: Senua's Sacrifice come to mind... And after checking out Cyberpunk 2077 gameplay, I'm confident it will shine even more in the final version.
I haven't noticed much beyond Metal Gear Solid V being the first to emphasize realistic shading techniques. That was a notable shift in how developers approached visuals. I tend to align with this perspective. The contrast between high-end and lower-tier settings is often barely perceptible, requiring close side-by-side checks. Even then, some enhancements remain faintly noticeable.