F5F Stay Refreshed Software PC Gaming When level designers are lazy

When level designers are lazy

When level designers are lazy

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DarkTiger427
Member
186
01-22-2016, 06:06 PM
#1
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DarkTiger427
01-22-2016, 06:06 PM #1

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MuddyBlunts
Junior Member
3
01-22-2016, 06:31 PM
#2
I'm comfortable with numerous challenges. I'm okay enduring long stretches if the opponent is eliminated, but for DS3, that character was just too cheap to hold out.
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MuddyBlunts
01-22-2016, 06:31 PM #2

I'm comfortable with numerous challenges. I'm okay enduring long stretches if the opponent is eliminated, but for DS3, that character was just too cheap to hold out.

A
ajpate
Member
223
01-28-2016, 01:32 AM
#3
Collect 100 items scattered around the map to assemble a look you'll wear for just a few moments before finishing the game.
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ajpate
01-28-2016, 01:32 AM #3

Collect 100 items scattered around the map to assemble a look you'll wear for just a few moments before finishing the game.

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Lips
Senior Member
624
01-28-2016, 05:36 AM
#4
I wish Valve still made games, HL2 had awesome moments where you had to survive those waves of Combine...
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Lips
01-28-2016, 05:36 AM #4

I wish Valve still made games, HL2 had awesome moments where you had to survive those waves of Combine...

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AwsomeFace2
Member
202
01-29-2016, 10:27 AM
#5
Which game are you talking about?
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AwsomeFace2
01-29-2016, 10:27 AM #5

Which game are you talking about?

X
xBerkeMC
Junior Member
1
01-29-2016, 06:07 PM
#6
Likely references to Assassin's Creed or various collectathons in general.
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xBerkeMC
01-29-2016, 06:07 PM #6

Likely references to Assassin's Creed or various collectathons in general.

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samy1002
Member
186
02-18-2016, 01:58 PM
#7
Yeah, for example: On fallout survival, your healing is slower, so you cant just pump 10 stimpaks and go Crazy on a bullet storm. I think this is Nice, way better than making enemies have 5x dmg But some games, imo, have the "hard" equivalent to normal. I always play on hard or very hard, because normal is always too easy.
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samy1002
02-18-2016, 01:58 PM #7

Yeah, for example: On fallout survival, your healing is slower, so you cant just pump 10 stimpaks and go Crazy on a bullet storm. I think this is Nice, way better than making enemies have 5x dmg But some games, imo, have the "hard" equivalent to normal. I always play on hard or very hard, because normal is always too easy.

N
npalmen
Member
202
02-18-2016, 02:32 PM
#8
When facing a small number of opponents, the situation doesn<|pad|>, so tension isn't really present. You could eliminate all and endure.
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npalmen
02-18-2016, 02:32 PM #8

When facing a small number of opponents, the situation doesn<|pad|>, so tension isn't really present. You could eliminate all and endure.

J
Jakexv
Junior Member
3
02-19-2016, 02:54 PM
#9
They might have included a moment when the level stops and the train comes in.
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Jakexv
02-19-2016, 02:54 PM #9

They might have included a moment when the level stops and the train comes in.

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thanasisvat
Member
76
02-22-2016, 12:18 AM
#10
I’m looking at the situation from a different angle. If you’re consistently using the same approach and still losing, it might point to a personal challenge rather than a flaw in the game design. I went through Call of Duty: Infinite Warfare’s single-player mode and faced tough moments where I kept trying until I made it. The game adjusts each time, helping me improve. Many titles increase difficulty to keep things interesting, but they don’t give AI unlimited power just to be perfect. The goal isn’t to mimic human thinking exactly, but to challenge yourself in a meaningful way.
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thanasisvat
02-22-2016, 12:18 AM #10

I’m looking at the situation from a different angle. If you’re consistently using the same approach and still losing, it might point to a personal challenge rather than a flaw in the game design. I went through Call of Duty: Infinite Warfare’s single-player mode and faced tough moments where I kept trying until I made it. The game adjusts each time, helping me improve. Many titles increase difficulty to keep things interesting, but they don’t give AI unlimited power just to be perfect. The goal isn’t to mimic human thinking exactly, but to challenge yourself in a meaningful way.

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