What Ship?
What Ship?
It's interesting how the cutlass operates—it seems to bypass any noticeable resistance because the thrusters rapidly reverse direction. But when a real thruster activates, the ship barely shifts position. This makes it appear as though those large appendages lack significant power. I wouldn’t mind if the thrusters triggered a warning for overheating or tension, as that would add a nice layer of realism.
The best part is when the rear engines move forward and backward during a boost with a forward strafing. It’s pretty funny. I don’t mind much because the flight is mostly accurate when you consider vectors, though the animations feel off. You’re definitely on the right track with the algorithm.