F5F Stay Refreshed Software PC Gaming What PC gaming technology excites you the most?

What PC gaming technology excites you the most?

What PC gaming technology excites you the most?

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SlayFuzzy
Member
180
10-16-2023, 08:53 AM
#1
Which PC gaming technology are you most looking forward to? Examples include DLSS 3.5 or FSR 3, though not restricted to AI upscaling.
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SlayFuzzy
10-16-2023, 08:53 AM #1

Which PC gaming technology are you most looking forward to? Examples include DLSS 3.5 or FSR 3, though not restricted to AI upscaling.

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r4tz
Member
51
10-16-2023, 05:16 PM
#2
It might be challenging to implement procedurally generated quests in RPG games and LLM-based NPCs that maintain realistic dialogue while staying on track with the main storyline. Early games could face many difficulties with this approach.
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r4tz
10-16-2023, 05:16 PM #2

It might be challenging to implement procedurally generated quests in RPG games and LLM-based NPCs that maintain realistic dialogue while staying on track with the main storyline. Early games could face many difficulties with this approach.

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SkullCrusher06
Junior Member
19
11-03-2023, 07:26 PM
#3
I believe using procedurally generated content, when implemented well, could enhance a game. Conversations with NPCs often seem too rigid, so I think exploring games like No Man's Sky would be interesting. (I’m a bit behind the curve) Was there any controversy surrounding No Man's Sky?
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SkullCrusher06
11-03-2023, 07:26 PM #3

I believe using procedurally generated content, when implemented well, could enhance a game. Conversations with NPCs often seem too rigid, so I think exploring games like No Man's Sky would be interesting. (I’m a bit behind the curve) Was there any controversy surrounding No Man's Sky?

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josh_k1310
Member
224
11-04-2023, 12:05 AM
#4
Procedurally created maps have existed for quite some time. I'm referring to experiences that feel more personalized for each session. If the AI could adapt to your actual playstyle and provide relevant answers, it would be truly groundbreaking. With sufficient complexity in map generation, endless playthroughs could become possible. However, this also brings challenges, especially when trying to balance monetization effectively.
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josh_k1310
11-04-2023, 12:05 AM #4

Procedurally created maps have existed for quite some time. I'm referring to experiences that feel more personalized for each session. If the AI could adapt to your actual playstyle and provide relevant answers, it would be truly groundbreaking. With sufficient complexity in map generation, endless playthroughs could become possible. However, this also brings challenges, especially when trying to balance monetization effectively.

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davachio
Member
204
11-04-2023, 07:39 AM
#5
I believe it would also be interesting (though uncertain) to have a procedurally created storyline that adapts based on decisions made in an RPG, ensuring each player experiences something unique. It could also involve an infinite scaling system for games, where characters and challenges grow without a fixed maximum level and enemies keep evolving endlessly.
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davachio
11-04-2023, 07:39 AM #5

I believe it would also be interesting (though uncertain) to have a procedurally created storyline that adapts based on decisions made in an RPG, ensuring each player experiences something unique. It could also involve an infinite scaling system for games, where characters and challenges grow without a fixed maximum level and enemies keep evolving endlessly.

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OmqDace
Posting Freak
798
11-05-2023, 12:28 AM
#6
Infinite leveling simply means staying consistently at a similar level with whatever you're interacting with. Continuous effort.
This is what I was trying to convey. There are various ways to initiate story changes, and the more organized they are, the more likely people will share very comparable experiences. Instead of relying on question prompts or choices, imagine using voice or text input where each NPC remembers past conversations. Rather than picking from fixed questions, you'd need to ask targeted questions to get meaningful answers. Each NPC would follow the main story threads but not all aspects, and there could be a system where your interactions gradually influence others, building your reputation over time. Instead of immediate 'wanted' labels, moving quickly enough would make you nearly invisible.
Such a setup would be very complex and likely impractical, requiring advanced data systems and cloud processing that would be too costly to sustain long-term.
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OmqDace
11-05-2023, 12:28 AM #6

Infinite leveling simply means staying consistently at a similar level with whatever you're interacting with. Continuous effort.
This is what I was trying to convey. There are various ways to initiate story changes, and the more organized they are, the more likely people will share very comparable experiences. Instead of relying on question prompts or choices, imagine using voice or text input where each NPC remembers past conversations. Rather than picking from fixed questions, you'd need to ask targeted questions to get meaningful answers. Each NPC would follow the main story threads but not all aspects, and there could be a system where your interactions gradually influence others, building your reputation over time. Instead of immediate 'wanted' labels, moving quickly enough would make you nearly invisible.
Such a setup would be very complex and likely impractical, requiring advanced data systems and cloud processing that would be too costly to sustain long-term.

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109
11-05-2023, 01:48 AM
#7
Still, it would be really appealing and might turn gaming sessions into something even more enjoyable. I’d definitely enjoy playing a game with these qualities if one were ever made available.
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CapnCrunchz559
11-05-2023, 01:48 AM #7

Still, it would be really appealing and might turn gaming sessions into something even more enjoyable. I’d definitely enjoy playing a game with these qualities if one were ever made available.