What methods exist for reducing texture resolution?
What methods exist for reducing texture resolution?
Are there any options to achieve a similar effect as increased lod bias that makes textures appear distant or flat without affecting frame rate? This is for a game I'm working on with an AMD GPU.
The aim is to achieve a specific outcome by taking certain actions. The endgame is to reach that desired result, and the reason behind it is to ensure success or progress toward the intended objective.