What is the process of frame generation?
What is the process of frame generation?
I was looking at a recent discussion and most people claimed running frame generation reduces the strain on your CPU and GPU, helping them stay cooler. But I wondered which part of the system is actually supplying the additional frames—wouldn't that component also produce more heat?
It's your GPU producing additional frames. To reduce the strain on your GPU, consider using a secondary GPU.
Technically not accurate. When using AI techniques, it can reduce the demand on your GPU. For instance, if your frame rate is limited to 120, your GPU receives 90 natively and 150 with features like FSR or DLSS, so it doesn’t need to perform full operations to reach that level.
This section explains that the GPU needs to handle additional frames, which increases its workload and results in more heat production.
Using FSR/DLSS means you’re producing a lower resolution, so when you’re at 1440 you might be working near 900p and then scaling back to 1440, which is much less demanding. You can achieve a performance boost of 1.5 to 2 times with DLSS/FSR at quality levels. For instance, if I run at 120FPS most of the time and my native speed is around 100FPS with full GPU usage, enabling FSR could push me to 150FPS, after which it caps back down to 120, reducing the strain on the GPU.
I'm not experiencing any heat problems. It's just a curiosity. I'm using a 4K 240Hz monitor. My 4090 hit a peak temperature of 61°C during my last gaming session. Right now, I'm running DLSS with balanced settings and ultra mode, using ray tracing. I'm getting 80 to 100 FPS depending on the game area. I'm playing Avowed.