F5F Stay Refreshed Power Users Overclocking What is the most effective method for stability testing non-AVX overclocks?

What is the most effective method for stability testing non-AVX overclocks?

What is the most effective method for stability testing non-AVX overclocks?

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D
168
11-09-2017, 04:16 AM
#1
Looking into how high you can overclock the May 8700K for non-AVX tasks, I’m seeking a stress test that focuses on stability rather than AVX usage. You mentioned Real Bench is often AVX-dependent, so what alternative would help assess system stability under load without relying on those instructions?
D
Dolphinpokemon
11-09-2017, 04:16 AM #1

Looking into how high you can overclock the May 8700K for non-AVX tasks, I’m seeking a stress test that focuses on stability rather than AVX usage. You mentioned Real Bench is often AVX-dependent, so what alternative would help assess system stability under load without relying on those instructions?

S
Social_Gamer
Member
55
11-09-2017, 05:53 AM
#2
This version does not utilize AVX.
S
Social_Gamer
11-09-2017, 05:53 AM #2

This version does not utilize AVX.

L
leeeg0212
Junior Member
6
11-09-2017, 07:16 AM
#3
Additionally, you have the option to turn off AVX in any version of Prime95. Check the instructions text file. Uploading 26.6 remains simpler.
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leeeg0212
11-09-2017, 07:16 AM #3

Additionally, you have the option to turn off AVX in any version of Prime95. Check the instructions text file. Uploading 26.6 remains simpler.

J
jodo_2CH3
Junior Member
39
11-09-2017, 10:18 AM
#4
But how reliable is prime95 as a stability check when compared to realbench or AIDA64?
J
jodo_2CH3
11-09-2017, 10:18 AM #4

But how reliable is prime95 as a stability check when compared to realbench or AIDA64?

G
GanonCannon
Member
177
11-09-2017, 03:46 PM
#5
I would use occt. If anything seems even a little wrong, occt will detect it by running it for at least 12 hours.
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GanonCannon
11-09-2017, 03:46 PM #5

I would use occt. If anything seems even a little wrong, occt will detect it by running it for at least 12 hours.

R
Rubicube59
Member
192
11-10-2017, 11:08 AM
#6
the settings you're using in occt depend on the dataset size and architecture support. You mentioned testing overclocked ram, which aligns with its purpose of applying extra stress to memory performance.
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Rubicube59
11-10-2017, 11:08 AM #6

the settings you're using in occt depend on the dataset size and architecture support. You mentioned testing overclocked ram, which aligns with its purpose of applying extra stress to memory performance.

X
xFunnyman
Member
192
11-10-2017, 04:42 PM
#7
Latest update for Prime95. Simply turn off AVX.
Reminder: DX12 includes AVX instructions in its API. More games are leveraging this feature. It's advisable to use the maximum AVX offset your CPU supports, at 0, otherwise you risk compatibility issues when running programs or games that utilize AVX.
X
xFunnyman
11-10-2017, 04:42 PM #7

Latest update for Prime95. Simply turn off AVX.
Reminder: DX12 includes AVX instructions in its API. More games are leveraging this feature. It's advisable to use the maximum AVX offset your CPU supports, at 0, otherwise you risk compatibility issues when running programs or games that utilize AVX.

R
RPGTANDER
Member
53
11-11-2017, 04:32 AM
#8
I observed that with AVX offsets, in games using DX11 like Kingdom Come Deliverance, the offset is mostly used about 70% of the time. I want to understand why.
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RPGTANDER
11-11-2017, 04:32 AM #8

I observed that with AVX offsets, in games using DX11 like Kingdom Come Deliverance, the offset is mostly used about 70% of the time. I want to understand why.

C
coolman90
Junior Member
9
11-23-2017, 02:55 AM
#9
It seems to be related to an AVX implementation in KC: D.
C
coolman90
11-23-2017, 02:55 AM #9

It seems to be related to an AVX implementation in KC: D.

D
Dowling3
Junior Member
7
11-23-2017, 05:39 PM
#10
Source?
DirectX is an API for sending instructions to the GPU, AVX is an instruction set for the CPU, don't see what one would have to do with the other.
D
Dowling3
11-23-2017, 05:39 PM #10

Source?
DirectX is an API for sending instructions to the GPU, AVX is an instruction set for the CPU, don't see what one would have to do with the other.

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