What is shared GPU memory and why is it 8GB (half of the System RAM)?
What is shared GPU memory and why is it 8GB (half of the System RAM)?
I've been researching this topic, but a clear answer isn't available. People express different needs—some prefer less resources, others more. My confusion lies in adjusting shared GPU memory settings on Windows 10. I notice occasional game stutters despite normal CPU load and ample GPU memory, which makes it hard to pinpoint the issue. My system specs include a 3600 MHz R5 CPU, 16GB DDR4 RAM, a GTX 1060 with 6GB OC, and storage devices like the Samsung Evo 860 and a 2TB Seagate drive. What’s the purpose of shared GPU memory, and is it necessary for my setup?
Essentially, when your GPU runs out of VRAM, it switches to using your computer's RAM as temporary storage. But this method is significantly slower and will cause a noticeable drop in performance if it occurs.
I see thanks. That's basically what I thought yeah. So is there any situation windows loads stuff from this shared memory even though the GPU doesn't run out of Vram yet? I would really like to test this by making this shared pool smaller, maybe 4GB or indeed disable it completely, of course temporarily at first - for testing purposes. But how'd I do that?