VR is a lot of times crashing - - - it says the graphics card is the problem, but I have already replaced it?
VR is a lot of times crashing - - - it says the graphics card is the problem, but I have already replaced it?
Still having trouble. Since then, I took out my GPU riser so my GPU port was Gen4. Then I put in a PCIe USB extension card and added a powered USB hub. I turned off EXPO, disabled PBO, and swapped out my power supply for a new one (a NZXT C1200). I also reinstalled Windows, going back down from version 24H2 to 22H2. I didn't install any overlay games or the Meta app just yet. I even tried running without some of my USB devices like haptics sticks. It still crashes. I've done OCCT stress tests and nothing has failed there. For now, I'm logging with LatencyMon and HWiNFO to see what happens when things go wrong. Honestly, this whole setup is pretty new; most parts stayed the same: motherboard, RAM, SSD, case (base unit), monitor, VR headset. Everything else like keyboard, mouse, speakers are different from before, so I've done two clean system wipes. If you just want a good mobo, ram, and ssd package, that's all I need right now.
Hey, how was it when you got all those crashes? Like the 141 LiveKernelEvents combined with nvlddmkm.sys crashes?
Holy moly! That is such a total nightmare op. I'm an XR gamer with a Quest 3 right now, and usually, I face way less scary issues on it. It's really weird that the sound drivers solved the problem for DanielDD, though I guess they could solve your issue too.
I don't think so either. Even though I haven't had a crash lately, I still get some occasional stutters that look the same but go away on their own. If you run LatencyMon, you can see those driver spikes happening right now while using my PC. Since I just installed Windows fresh and it's not the exact same version before, I feel really stuck here. I'm tempted to try buying a new motherboard to fix this.