Video Game Server - Port Forwarding Service Type
Video Game Server - Port Forwarding Service Type
Because you don’t grasp routing or the underlying protocols, it frustrates me when people share incorrect details. It seems to work in Minecraft, but most applications won’t handle it. That’s why I’m emphasizing it—unless your router supports NAT traversal. This highlights your lack of understanding about how routing functions at a deeper level. Please read my previous message again; packets can be dropped if they receive a response from an IP address you didn’t expect. If you want to verify your server, try disconnecting it from the network. I’d appreciate seeing you test this yourself as someone with admin access. Just because you mention it once doesn’t mean it’s correct—please double-check.
Don't stress, I've already shown you're mistaken. This is the final point.
Reading just a single sentence about hairpinning would reveal your misunderstanding.