F5F Stay Refreshed Software Operating Systems Use a game that locks access until the player finishes, then share the file only after completion.

Use a game that locks access until the player finishes, then share the file only after completion.

Use a game that locks access until the player finishes, then share the file only after completion.

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Lips
Senior Member
624
02-24-2023, 09:35 PM
#1
This will feel natural and straightforward. Just set up the conditions so files remain locked until you finish the game, like in Snake or Pac-Man.
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Lips
02-24-2023, 09:35 PM #1

This will feel natural and straightforward. Just set up the conditions so files remain locked until you finish the game, like in Snake or Pac-Man.

C
coolman9222
Posting Freak
754
03-16-2023, 12:50 PM
#2
I am encoding it now, and will decrypt it after the player finishes the game.
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coolman9222
03-16-2023, 12:50 PM #2

I am encoding it now, and will decrypt it after the player finishes the game.

C
chiefjumbo
Member
183
03-16-2023, 03:30 PM
#3
I don't know exactly what you're asking, but I can help clarify. If you're wondering how to achieve something and want terminal-based games, let me know the details!
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chiefjumbo
03-16-2023, 03:30 PM #3

I don't know exactly what you're asking, but I can help clarify. If you're wondering how to achieve something and want terminal-based games, let me know the details!

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kungfutyla
Posting Freak
780
03-16-2023, 06:46 PM
#4
Consider asking developers to include this option or create your own game. Adding it shouldn’t be forced unless you build a custom application that tracks the game’s memory.
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kungfutyla
03-16-2023, 06:46 PM #4

Consider asking developers to include this option or create your own game. Adding it shouldn’t be forced unless you build a custom application that tracks the game’s memory.

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The_Gidi
Junior Member
4
03-18-2023, 03:59 PM
#5
The game and the file belonging to another user are transferred to the actual user. The game modifies the access rights of the file. Imagine user - the real player - owns files and has specific permissions -rws--x--x gamer gamer 34927 Jul 30 17:50 snake -rw------- gamer gamer 1268 Jul 30 17:48 secret. The snake executable is setuid for gamer, allowing it to execute as that user. This means the game can adjust the file permissions, such as changing it to -rw-r--r--, but the owner cannot override these changes.
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The_Gidi
03-18-2023, 03:59 PM #5

The game and the file belonging to another user are transferred to the actual user. The game modifies the access rights of the file. Imagine user - the real player - owns files and has specific permissions -rws--x--x gamer gamer 34927 Jul 30 17:50 snake -rw------- gamer gamer 1268 Jul 30 17:48 secret. The snake executable is setuid for gamer, allowing it to execute as that user. This means the game can adjust the file permissions, such as changing it to -rw-r--r--, but the owner cannot override these changes.

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bonheros
Member
76
03-18-2023, 04:53 PM
#6
You might begin a game from the command line and run a script that watches the terminal output. If the game displays a distinct message when it ends, the script can detect it and start decrypting a file. This approach works if the game has a clear final output. You could try simple tasks like basic math in the terminal or use more complex scripts with bash. There are many old games available for download that run well on modest hardware. Check out sites like mudconnect.com for free options. Essentially, monitoring the terminal can help automate certain actions based on game results.
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bonheros
03-18-2023, 04:53 PM #6

You might begin a game from the command line and run a script that watches the terminal output. If the game displays a distinct message when it ends, the script can detect it and start decrypting a file. This approach works if the game has a clear final output. You could try simple tasks like basic math in the terminal or use more complex scripts with bash. There are many old games available for download that run well on modest hardware. Check out sites like mudconnect.com for free options. Essentially, monitoring the terminal can help automate certain actions based on game results.