Urban planning simulation game
Urban planning simulation game
Steam listing suggests compatible systems: Windows XP through Vista, 7 or 8/8.1 with 64-bit processors, Intel Core 2 Duo or AMD Athlon 64 X2 6400+ at 3.2GHz, 4 GB RAM, nVIDIA GeForce GTX 260 or ATI HD 5670 at 512 MB. DirectX 9.0c required. A broadband connection needed, 4 GB hard drive space available. One user reported success on an MBA with integrated graphics, indicating results can vary.
I tested it on a CPU with 4400 HD graphics. The performance wasn't great, but it worked.
My device runs an Intel 4000 HD at minimal configurations and low resolution, but it only managed around 15 frames per second. In GTA V it seemed to run smoothly at about 40 FPS.
How demanding it is ramps up with the size and population of your city. It's a fairly lightweight Unity engine game, it's just that when there's tens of thousands of cars and pedestrian walking around it can start to hammer the CPU quite hard. It really isn't that demanding of your video hardware. I'm surprised that they say Intel graphics aren't supported. It seems like they'd be fine for small-ish cities. I haven't tried it, though.