F5F Stay Refreshed Software PC Gaming Update for Cyberpunk 2077 version 1.5 released.

Update for Cyberpunk 2077 version 1.5 released.

Update for Cyberpunk 2077 version 1.5 released.

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_UnBeKanNtE_
Junior Member
5
04-25-2016, 11:44 PM
#11
I’ll definitely try the game again. I’ve already spent 27 hours and only have about 5% left to complete it.
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_UnBeKanNtE_
04-25-2016, 11:44 PM #11

I’ll definitely try the game again. I’ve already spent 27 hours and only have about 5% left to complete it.

K
kmurray
Member
222
04-26-2016, 05:10 AM
#12
Cyberpunk is one of those games which i have to make myself launch it and then all of a sudden - boom it's already the next morning. It's really hard for me to start it, because i know there is no multyplayer interaction, but once i'm in, hours just flyby like minutes. Only 3 things i want from itto become my favorite game: 1. Full implementation of the transport and BD systems. Riding the metro or the AVs to a BD shack where you can purchase new BDs or review the ones you have because i can't take it any longer!!!! I want to find out what 3 mouths 1 desire is all about !!! That means also the XBDs being available. If you are gonna make a brutal game, go all in and don't hold back punches with stuff you just mention and don't dare to show. 2. At least one good ending for V. 3. Integrating the cloaking cyberware and bringing back the crowd and traffic AI from the initial release. I really miss how full NC was at the beginning and how the NPC were walking and driving like real humans and not like now, when there is half of what used to be and they act like morons. The cloaking cyberware is the one that i wanted alongside the mantis blade every since it appeared in the first demo teaser. Still can't have it and it just infuriates me. P.S I didn't know the patch was already out, just tried it and the trafic is MUCH better than in used to be in the last version. So i guess they fixed part of my 3rd point. The driving is also so much better now. Really becoming a great experience. And btw, the new apartment is really awesome. The vinyl playback is AWESOME. And what do you know you can finally change your V's appeareance...
K
kmurray
04-26-2016, 05:10 AM #12

Cyberpunk is one of those games which i have to make myself launch it and then all of a sudden - boom it's already the next morning. It's really hard for me to start it, because i know there is no multyplayer interaction, but once i'm in, hours just flyby like minutes. Only 3 things i want from itto become my favorite game: 1. Full implementation of the transport and BD systems. Riding the metro or the AVs to a BD shack where you can purchase new BDs or review the ones you have because i can't take it any longer!!!! I want to find out what 3 mouths 1 desire is all about !!! That means also the XBDs being available. If you are gonna make a brutal game, go all in and don't hold back punches with stuff you just mention and don't dare to show. 2. At least one good ending for V. 3. Integrating the cloaking cyberware and bringing back the crowd and traffic AI from the initial release. I really miss how full NC was at the beginning and how the NPC were walking and driving like real humans and not like now, when there is half of what used to be and they act like morons. The cloaking cyberware is the one that i wanted alongside the mantis blade every since it appeared in the first demo teaser. Still can't have it and it just infuriates me. P.S I didn't know the patch was already out, just tried it and the trafic is MUCH better than in used to be in the last version. So i guess they fixed part of my 3rd point. The driving is also so much better now. Really becoming a great experience. And btw, the new apartment is really awesome. The vinyl playback is AWESOME. And what do you know you can finally change your V's appeareance...

C
Chaos2u
Junior Member
17
04-28-2016, 05:10 AM
#13
It confuses me since the non-organic audience and their reactions were strongly criticized at first. The situation hasn’t improved at all.
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Chaos2u
04-28-2016, 05:10 AM #13

It confuses me since the non-organic audience and their reactions were strongly criticized at first. The situation hasn’t improved at all.

M
Marc9225
Member
204
04-28-2016, 08:16 AM
#14
When the game launched, it felt very heavy, but the crowd and traffic behavior was quite realistic, particularly when density was high and the game ran smoothly on a fast load. My old GTX 1070 was struggling to keep up, barely managing around 45 frames per second at 1080p high resolution except for mid shadows. Once the developers made improvements, performance improved significantly whether you used an HDD or NVMe drive. It ran better but looked less vibrant. Now they’ve reintroduced some of the original crowd and traffic patterns, though it’s still not quite like the original version. The main issue with the latest patch is that the new perks have made quickhacks much more powerful, making it tempting to try aggressive maneuvers. However, I’m limited by my current tech specs—my graphics and input capabilities aren’t high enough for fast slicing actions. Plus, I don’t want to start over from scratch.
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Marc9225
04-28-2016, 08:16 AM #14

When the game launched, it felt very heavy, but the crowd and traffic behavior was quite realistic, particularly when density was high and the game ran smoothly on a fast load. My old GTX 1070 was struggling to keep up, barely managing around 45 frames per second at 1080p high resolution except for mid shadows. Once the developers made improvements, performance improved significantly whether you used an HDD or NVMe drive. It ran better but looked less vibrant. Now they’ve reintroduced some of the original crowd and traffic patterns, though it’s still not quite like the original version. The main issue with the latest patch is that the new perks have made quickhacks much more powerful, making it tempting to try aggressive maneuvers. However, I’m limited by my current tech specs—my graphics and input capabilities aren’t high enough for fast slicing actions. Plus, I don’t want to start over from scratch.

D
da_mitch
Member
147
05-01-2016, 06:35 PM
#15
They likely received a unique version compared to others. At launch, vehicles moved predictably along fixed paths, just like trains on tracks. Individuals followed similar routes, pausing at obstacles before repeating the same pattern. Movement was rigid and lacked adaptability; when disruptions occurred, systems would fail instantly without adjusting.
D
da_mitch
05-01-2016, 06:35 PM #15

They likely received a unique version compared to others. At launch, vehicles moved predictably along fixed paths, just like trains on tracks. Individuals followed similar routes, pausing at obstacles before repeating the same pattern. Movement was rigid and lacked adaptability; when disruptions occurred, systems would fail instantly without adjusting.

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slayer__is
Senior Member
521
05-08-2016, 10:31 AM
#16
I discovered that one of my earlier points is now accurate—the Optic Camo is available at some Rip Doctors, though it's pretty much out of the picture by now. Why? Because with the new perks unlocked when you max HP, defense (armor), cold blood regeneration, and blade critical damage, plus defense against mechs and drones, it’s not really necessary anymore.
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slayer__is
05-08-2016, 10:31 AM #16

I discovered that one of my earlier points is now accurate—the Optic Camo is available at some Rip Doctors, though it's pretty much out of the picture by now. Why? Because with the new perks unlocked when you max HP, defense (armor), cold blood regeneration, and blade critical damage, plus defense against mechs and drones, it’s not really necessary anymore.

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S_N_O_X_H
Junior Member
9
05-10-2016, 06:43 PM
#17
After several chats with the MaxTac team, I discovered their tactics are quite intriguing. Initially, they usually show up in pairs, with one always trying to slip past you. It reminded me of the scene with the lady holding the mantis blades, kneeling on the street, surrounded by police—one officer positioned behind her with a gun aimed at her head.
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S_N_O_X_H
05-10-2016, 06:43 PM #17

After several chats with the MaxTac team, I discovered their tactics are quite intriguing. Initially, they usually show up in pairs, with one always trying to slip past you. It reminded me of the scene with the lady holding the mantis blades, kneeling on the street, surrounded by police—one officer positioned behind her with a gun aimed at her head.

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