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UO Outlands emerges, yet? (Wine)

UO Outlands emerges, yet? (Wine)

K
KasieKat
Member
188
02-27-2016, 03:06 AM
#1
The software functions until the game finishes loading and stops reacting to mouse input. It seems to handle cases where the game doesn’t respond properly. All I need is Lutris with all settings applied. I reach this point after the game starts, but I don’t have Bottles installed—just Lutris with everything enabled.
K
KasieKat
02-27-2016, 03:06 AM #1

The software functions until the game finishes loading and stops reacting to mouse input. It seems to handle cases where the game doesn’t respond properly. All I need is Lutris with all settings applied. I reach this point after the game starts, but I don’t have Bottles installed—just Lutris with everything enabled.

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Paschalisk34
Junior Member
4
03-02-2016, 03:22 PM
#2
Sorry, the crash log arrived quite late. ######################## ClassicUO [STANDARD_BUILD] - 1.0.2.103 - 02/23/2025 09:16:38 OS: Win32NT x64 Thread: CUO_MAIN_THREAD Shard: play.uooutlands.com Exception: System.NullReferenceException: Object reference not set to an instance of an object. at Assistant.Client.UpdateTitleBar() + 0xaf at Assistant.ClassicUOClient.UpdateTitleBar() + 0x3b2 at Assistant.Timer.Slice() + 0x90 at Assistant.ClassicUOClient.Tick() + 0x9 at ClassicUO.Network.Plugin.Tick() + 0x27 at ClassicUO.GameController.Update(GameTime) + 0x104 at Microsoft.Xna.Framework.Game.Tick() + 0x262 at Microsoft.Xna.Framework.Game.RunLoop() + 0x45 at Microsoft.Xna.Framework.Game.Run() + 0x9e at ClassicUO.Client.Run() + 0xa3 at ClassicUO.Bootstrap.Main(String[]) + 0x509 at ClassicUO!<BaseAddress>+0x1038a18 ########################
P
Paschalisk34
03-02-2016, 03:22 PM #2

Sorry, the crash log arrived quite late. ######################## ClassicUO [STANDARD_BUILD] - 1.0.2.103 - 02/23/2025 09:16:38 OS: Win32NT x64 Thread: CUO_MAIN_THREAD Shard: play.uooutlands.com Exception: System.NullReferenceException: Object reference not set to an instance of an object. at Assistant.Client.UpdateTitleBar() + 0xaf at Assistant.ClassicUOClient.UpdateTitleBar() + 0x3b2 at Assistant.Timer.Slice() + 0x90 at Assistant.ClassicUOClient.Tick() + 0x9 at ClassicUO.Network.Plugin.Tick() + 0x27 at ClassicUO.GameController.Update(GameTime) + 0x104 at Microsoft.Xna.Framework.Game.Tick() + 0x262 at Microsoft.Xna.Framework.Game.RunLoop() + 0x45 at Microsoft.Xna.Framework.Game.Run() + 0x9e at ClassicUO.Client.Run() + 0xa3 at ClassicUO.Bootstrap.Main(String[]) + 0x509 at ClassicUO!<BaseAddress>+0x1038a18 ########################