Unusual GPU performance in Fortnite just here.
Unusual GPU performance in Fortnite just here.
I have an RX 6600 Pulse from Sapphire, a decent card for what I use it for (1080p, my vision is beyond terrible so I honestly can't tell the difference between full HD and ultra HD, hence negating any reasons for me to spend the extra money on a 1440p or 4k display). My current clocks - Memory 1875MHz, Core 2670MHz. Not a crazy overclock or anything, also plus twenty Watts on the power limit. Performance in games is slightly better with this overclock, an extra handful of FPS, but where I do notice instability and annoying hitches is in Fortnite. I do play that quite a bit and have become a pretty skilled player, but the game reports that my drivers are known to be problematic, but when I roll back and even disable my overclock, the game still crashes often and at random. Is this just an issue with AMD cards or a freak anomaly? No other games exhibit any weird performance except Fortnite. No, I do not run ray tracing. The game is set to render in DX12 mode, as I get an extra 20-30fps just by enabling DX12. Has anyone found a solution to this? Or even experienced this problem? Help would be appreciated. This has become an annoyance to the point where I'm considering just getting a 3060 and calling it a day.
I also have an AMD GPU, but I haven’t encountered any issues. The only advice I can give is to try DX11 and see if it works. DX12 seemed a bit slow, but I don’t know if they’ve made improvements.
For me the outcome is the reverse. DX11 works alright but isn't excellent, while DX12 boosts my frame rates noticeably, though performance remains inconsistent at best. Issues like stutters and dropped frames aren't linked to the rest of my setup. Dual-channel fast RAM is fine; I'm confident the 10700 handles this title well on my older rig with just a Ryzen 3 2200U and minimal background tasks. I've chosen to quit playing the game. Edit: For clarity, DX11 frame rates are similarly erratic. Other games I play run smoothly even in DX12 mode.