Ultra post-processing versus MSAA 2x—whose gives the sharper visuals?
Ultra post-processing versus MSAA 2x—whose gives the sharper visuals?
I plan to apply post-processing effects in Ultra to slightly increase FPS and reduce VRAM usage. What do you think? I usually use SweetFX for extra visual clarity, but enabling MSAA feels risky for me. My setup is an Intel i5 4590 with 16GB RAM on a Sapphire R9 270 OC 1090.1500.
MSAA demands significantly greater VRAM and GPU resources compared to any Post AA implementation.