F5F Stay Refreshed Software PC Gaming Ubisoft could alter their plans earlier than anticipated

Ubisoft could alter their plans earlier than anticipated

Ubisoft could alter their plans earlier than anticipated

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rando2
Member
214
07-31-2016, 05:48 PM
#11
It doesn't seem to matter.
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rando2
07-31-2016, 05:48 PM #11

It doesn't seem to matter.

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AntonioGaymer
Member
229
08-01-2016, 09:05 PM
#12
they never addressed pc gamers with disrespect. It was released in January 2015, and many stores mentioned the 28. I’d rather wait two months for a game than get a flawed one on launch day. Plus, until about a month ago, no one confirmed a PC release, so they didn’t have to do it—they owe us nothing.
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AntonioGaymer
08-01-2016, 09:05 PM #12

they never addressed pc gamers with disrespect. It was released in January 2015, and many stores mentioned the 28. I’d rather wait two months for a game than get a flawed one on launch day. Plus, until about a month ago, no one confirmed a PC release, so they didn’t have to do it—they owe us nothing.

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gul_maikat
Junior Member
10
08-10-2016, 03:56 PM
#13
All titles (for PC and consoles) are built using PCs. This is why I think it’s completely unfair that Ubisoft isn’t releasing accurate PC versions of their games. Saying they’ll behave the same on consoles as on a powerful gaming PC suggests they’re not delivering true PC experiences. <_<
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gul_maikat
08-10-2016, 03:56 PM #13

All titles (for PC and consoles) are built using PCs. This is why I think it’s completely unfair that Ubisoft isn’t releasing accurate PC versions of their games. Saying they’ll behave the same on consoles as on a powerful gaming PC suggests they’re not delivering true PC experiences. <_<

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davehermanek
Junior Member
7
08-10-2016, 11:07 PM
#14
GTA5 was released nearly a year back. It won’t arrive until well over a year from now. They have nothing to give us, and we have nothing to give them. It’s a two-way situation.
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davehermanek
08-10-2016, 11:07 PM #14

GTA5 was released nearly a year back. It won’t arrive until well over a year from now. They have nothing to give us, and we have nothing to give them. It’s a two-way situation.

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ZiroLP1901
Junior Member
2
08-10-2016, 11:28 PM
#15
What are you getting at? They never mentioned we were supposed to receive it simultaneously with the 360/ps3 release.
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ZiroLP1901
08-10-2016, 11:28 PM #15

What are you getting at? They never mentioned we were supposed to receive it simultaneously with the 360/ps3 release.

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ChocoMonster
Member
145
08-11-2016, 02:42 AM
#16
you got all of that from this: I think you're reading into it way too much and there's too much wishfull thinking going on... Don't get me wrong, I like ubisoft games, no one wishes they get their sh*t together about PC games more than me... but you also gotta be realistic. your little wishlist and the answer you got really have absolutely no common ground...
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ChocoMonster
08-11-2016, 02:42 AM #16

you got all of that from this: I think you're reading into it way too much and there's too much wishfull thinking going on... Don't get me wrong, I like ubisoft games, no one wishes they get their sh*t together about PC games more than me... but you also gotta be realistic. your little wishlist and the answer you got really have absolutely no common ground...

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SugarBunHusky
Junior Member
4
08-17-2016, 05:38 PM
#17
It’s essentially the most repetitive press statement ever made. This isn’t much more than a standard announcement, and it doesn’t deserve a full article.
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SugarBunHusky
08-17-2016, 05:38 PM #17

It’s essentially the most repetitive press statement ever made. This isn’t much more than a standard announcement, and it doesn’t deserve a full article.

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KEA_987
Junior Member
45
08-17-2016, 08:07 PM
#18
It's frustrating, isn't it? They're not receiving my payment anymore.
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KEA_987
08-17-2016, 08:07 PM #18

It's frustrating, isn't it? They're not receiving my payment anymore.

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teunknip99
Junior Member
30
08-19-2016, 06:38 PM
#19
Typically, most games are tested on PCs, development happens there, you just write the code and compile it while adjusting controls, menus, settings, etc., for console versions. It’s simpler to create a quick demo build on PC and run it locally, rather than transferring it to disks and installing on consoles. If you need to fix bugs or recompile midway, it’s faster to make the change on the active PC instead of moving the updated version to consoles.
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teunknip99
08-19-2016, 06:38 PM #19

Typically, most games are tested on PCs, development happens there, you just write the code and compile it while adjusting controls, menus, settings, etc., for console versions. It’s simpler to create a quick demo build on PC and run it locally, rather than transferring it to disks and installing on consoles. If you need to fix bugs or recompile midway, it’s faster to make the change on the active PC instead of moving the updated version to consoles.

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Pandaswipe
Member
59
08-19-2016, 07:06 PM
#20
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Pandaswipe
08-19-2016, 07:06 PM #20

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