Ubisoft asserts that including female assassins is financially excessive.
Ubisoft asserts that including female assassins is financially excessive.
The discussions have been quite revealing. There are strong opinions on both sides, but some insights remain unclear for certain perspectives. Ubisoft acknowledges that creating a female character is more expensive, meaning they had to spend additional resources on game development. They found it simpler and less costly to reuse the animation of the main hero instead. The focus seems to shift toward gender issues and sexism rather than reducing production expenses.
JMASTER299. While I might concur with certain points you mentioned, much of what you wrote is broad assumptions rather than precise details. It’s unclear if that was your intention, as everyone tends to do. In any event, your point stands—people often adopt what they hear, whether accurate or not, and use it broadly for groups.
You're questioning Ubisoft's approach to PC gaming. Their track record of delivering promised visuals only to later disappoint with downgrades raises concerns about their priorities. Despite frequent bugs and incomplete releases, players continue to support them financially.