F5F Stay Refreshed Software PC Gaming Three remaining sticks available

Three remaining sticks available

Three remaining sticks available

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MyDongsLong69
Junior Member
14
02-21-2016, 05:11 PM
#11
C. The Witcher 3 isn't the sole title in existence, and numerous players are opting for controllers while lounging on the couch rather than sitting at their desk for one game. Those who prefer controllers often rely on them across all titles. I personally use a mouse and G13, yet I frequently switch to the controller for TW3 since most of it feels like watching a film, and I enjoy playing this game lying down. lol...
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MyDongsLong69
02-21-2016, 05:11 PM #11

C. The Witcher 3 isn't the sole title in existence, and numerous players are opting for controllers while lounging on the couch rather than sitting at their desk for one game. Those who prefer controllers often rely on them across all titles. I personally use a mouse and G13, yet I frequently switch to the controller for TW3 since most of it feels like watching a film, and I enjoy playing this game lying down. lol...

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RavageKnight
Junior Member
46
02-22-2016, 02:10 PM
#12
I'm focusing on consoles and controllers in general. The topic keeps shifting, but I don't want to change direction. I think the term "subjective" wasn't quite right, but what I meant is clear. Everyone has their own best tool for the task, and what works best depends on the situation. It's not about comparing features for rewards; it's about personal preference. Rentaspoon likes a controller because it feels more accurate for him, and in my experience, it's more comfortable since I tend to be lazy. Witcher 3 isn't really a competitive online game—just straightforward. Claiming one is wrong for having a preference is not fair.
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RavageKnight
02-22-2016, 02:10 PM #12

I'm focusing on consoles and controllers in general. The topic keeps shifting, but I don't want to change direction. I think the term "subjective" wasn't quite right, but what I meant is clear. Everyone has their own best tool for the task, and what works best depends on the situation. It's not about comparing features for rewards; it's about personal preference. Rentaspoon likes a controller because it feels more accurate for him, and in my experience, it's more comfortable since I tend to be lazy. Witcher 3 isn't really a competitive online game—just straightforward. Claiming one is wrong for having a preference is not fair.

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madi980
Junior Member
2
02-22-2016, 04:25 PM
#13
It's clear you've heard this message many times before. The mouse movement from point A to B depends on its sensitivity, just like a controller lets you glide your thumb across the room with precision—only requiring a small 8-degree shift. Although the tools differ, the outcome remains consistent. You mentioned confusion about using a controller, so I shared my perspective directly.
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madi980
02-22-2016, 04:25 PM #13

It's clear you've heard this message many times before. The mouse movement from point A to B depends on its sensitivity, just like a controller lets you glide your thumb across the room with precision—only requiring a small 8-degree shift. Although the tools differ, the outcome remains consistent. You mentioned confusion about using a controller, so I shared my perspective directly.

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DanyBruinsma
Member
73
02-25-2016, 10:33 PM
#14
The outcome differs, and you have less influence on the amount of thumb movement relative to your arm supported by your shoulder. We're finished here.
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DanyBruinsma
02-25-2016, 10:33 PM #14

The outcome differs, and you have less influence on the amount of thumb movement relative to your arm supported by your shoulder. We're finished here.

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SilverScales
Junior Member
49
02-26-2016, 03:44 AM
#15
We are here. My thumb can adjust quickly or slowly as needed, but I don’t have to because a stick handles scaling from 1% to 100%, with 1% being the minimal movement required for full change. The key difference is that a mouse moves naturally to where it’s meant to go and mimics your actions, whereas a controller requires you to guide it directly.
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SilverScales
02-26-2016, 03:44 AM #15

We are here. My thumb can adjust quickly or slowly as needed, but I don’t have to because a stick handles scaling from 1% to 100%, with 1% being the minimal movement required for full change. The key difference is that a mouse moves naturally to where it’s meant to go and mimics your actions, whereas a controller requires you to guide it directly.

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MegaDisco
Senior Member
352
02-26-2016, 04:38 PM
#16
Who cares about a mouse in a console controller thread? Seriously people.
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MegaDisco
02-26-2016, 04:38 PM #16

Who cares about a mouse in a console controller thread? Seriously people.

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KlayDog1
Senior Member
685
02-27-2016, 12:34 AM
#17
It's common to be unsure if the problem existed before the update or only after it.
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KlayDog1
02-27-2016, 12:34 AM #17

It's common to be unsure if the problem existed before the update or only after it.

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