F5F Stay Refreshed Software PC Gaming Those games have either been canceled, shelved, or are no longer active.

Those games have either been canceled, shelved, or are no longer active.

Those games have either been canceled, shelved, or are no longer active.

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ViSaN
Junior Member
4
04-27-2016, 12:12 PM
#11
My view might not be widely accepted, but I really liked Watch Dogs overall. I think the driving mechanics and physics could have been improved for better optimization, but the gameplay and premise were still enjoyable.
V
ViSaN
04-27-2016, 12:12 PM #11

My view might not be widely accepted, but I really liked Watch Dogs overall. I think the driving mechanics and physics could have been improved for better optimization, but the gameplay and premise were still enjoyable.

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Leyhaya
Posting Freak
801
04-27-2016, 06:07 PM
#12
For me, the game needs to be significantly improved before I feel justified in spending $60 on it. Now that prices are lower, it doesn’t seem popular, and I’m not interested anymore.
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Leyhaya
04-27-2016, 06:07 PM #12

For me, the game needs to be significantly improved before I feel justified in spending $60 on it. Now that prices are lower, it doesn’t seem popular, and I’m not interested anymore.

Z
zombietony
Member
55
04-27-2016, 07:59 PM
#13
Titanfall had its shortcomings, mainly a lack of content and resources. Destiny promised a train-wreck experience but faced MMO issues, making FPS play less appealing. Watch Dogs was a fleeting hit that didn’t last long. Open-world games struggle with modding communities, which is why titles like Skyrim remain popular despite their release time.
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zombietony
04-27-2016, 07:59 PM #13

Titanfall had its shortcomings, mainly a lack of content and resources. Destiny promised a train-wreck experience but faced MMO issues, making FPS play less appealing. Watch Dogs was a fleeting hit that didn’t last long. Open-world games struggle with modding communities, which is why titles like Skyrim remain popular despite their release time.

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loltribo
Posting Freak
870
04-28-2016, 12:47 AM
#14
Titanfall was quite entertaining for 40 hours. The main issue is the lack of variety in the game—limited weapons and few mods. Additionally, the bots were quite dull, offering little challenge against other players. Lastly, the DLCs felt disjointed and incomplete. Watch Dogs is more engaging, but you just need to add your own mods.
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loltribo
04-28-2016, 12:47 AM #14

Titanfall was quite entertaining for 40 hours. The main issue is the lack of variety in the game—limited weapons and few mods. Additionally, the bots were quite dull, offering little challenge against other players. Lastly, the DLCs felt disjointed and incomplete. Watch Dogs is more engaging, but you just need to add your own mods.

Y
YouriiruoY
Member
212
04-30-2016, 03:30 PM
#15
The reasons I didn't purchase the games weren't in any specific sequence. Titanfall was linked to Origin. Destiny wasn<|pad|>, never reached PC. Bungie prefers consoles. I don't understand... Watch Dogs is from Ubisoft.
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YouriiruoY
04-30-2016, 03:30 PM #15

The reasons I didn't purchase the games weren't in any specific sequence. Titanfall was linked to Origin. Destiny wasn<|pad|>, never reached PC. Bungie prefers consoles. I don't understand... Watch Dogs is from Ubisoft.

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NORFFF
Member
199
04-30-2016, 04:30 PM
#16
Tried TF in beta, didn’t feel much excitement. I believe it’ll be a fleeting franchise copying what Titanfall has done. Don’t care about Destiny at all. No port, no worries. This studio/publisher team is known for ignoring PC. Watch Dogs was a weak take on a solid concept. A mediocre title that cost $70 million and only sold 8 million copies—definitely not bad. Perhaps a different approach, like slowly developing a game over years, could have changed things. OP, it’s all about hype and marketing. At least sometimes there’s a genuine hidden gem I discover without much research. Dishonored comes to mind.
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NORFFF
04-30-2016, 04:30 PM #16

Tried TF in beta, didn’t feel much excitement. I believe it’ll be a fleeting franchise copying what Titanfall has done. Don’t care about Destiny at all. No port, no worries. This studio/publisher team is known for ignoring PC. Watch Dogs was a weak take on a solid concept. A mediocre title that cost $70 million and only sold 8 million copies—definitely not bad. Perhaps a different approach, like slowly developing a game over years, could have changed things. OP, it’s all about hype and marketing. At least sometimes there’s a genuine hidden gem I discover without much research. Dishonored comes to mind.

E
Equant
Junior Member
42
05-08-2016, 10:49 AM
#17
Tianfall is enjoyable, yet the multiplayer mode is unavailable...
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Equant
05-08-2016, 10:49 AM #17

Tianfall is enjoyable, yet the multiplayer mode is unavailable...

A
apaek0
Member
68
05-14-2016, 08:53 AM
#18
They actually disabled the graphical features, theres a mod on the internet that just enables them. Just google it
A
apaek0
05-14-2016, 08:53 AM #18

They actually disabled the graphical features, theres a mod on the internet that just enables them. Just google it

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_Guava_
Junior Member
13
05-16-2016, 12:29 AM
#19
It's quite straightforward: everyone fell short. Not just technically, but also in terms of the story.
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_Guava_
05-16-2016, 12:29 AM #19

It's quite straightforward: everyone fell short. Not just technically, but also in terms of the story.

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spitfiremk25
Junior Member
6
05-23-2016, 05:35 PM
#20
Titanfall offered a decent experience, though the multiplayer lacked sustained engagement. It's interesting to find deals on it. Watching Underscore Dogs was another open-world title that fell short compared to titles like Just Cause 2 or Sleeping Dogs in terms of fun and storytelling. It didn't meet expectations, and it faced significant technical and public relations challenges. I haven't played Destiny, but based on what I've heard, its appeal lies mainly in Bungie's gunplay style. The narrative feels superficial, the content is sparse, and the progression feels like a chore. What ties these games together is their promise to revolutionize gaming, a claim that likely didn't impress many.
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spitfiremk25
05-23-2016, 05:35 PM #20

Titanfall offered a decent experience, though the multiplayer lacked sustained engagement. It's interesting to find deals on it. Watching Underscore Dogs was another open-world title that fell short compared to titles like Just Cause 2 or Sleeping Dogs in terms of fun and storytelling. It didn't meet expectations, and it faced significant technical and public relations challenges. I haven't played Destiny, but based on what I've heard, its appeal lies mainly in Bungie's gunplay style. The narrative feels superficial, the content is sparse, and the progression feels like a chore. What ties these games together is their promise to revolutionize gaming, a claim that likely didn't impress many.

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