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So I am trying to run 3 instances of the same game on a single PC. I figured out how to keep all 3 in focus using display fusions built in function. So i can control all 3 at same time. problem is, i need to use 3 inputs(preferably controllers) but each instance registers the 1st controller as controller one.
How do i get each instance to see 3 separate controllers as 3 separate controller ones. or keyboards/mouses (not using a virtual machine preferably)
The original response was not the requested output. Here’s a rewritten version of the text, focusing on clarity and conciseness:
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no no, I've seen that before and it's not what I'm after. i have already managed to run 3 instances of the same game. can already place them on 3 separate monitors, and have 3 separate audio outputs. just cant use 3 controllers with them.
i could use Xpadder to simply send keyboard commands instead of buttons, then set each to its new keybind, but would rather have the analog functionality of the controllers if possible. or a way to send 3 separate keyboards/ mouses to 3 separate applications.
That is what you are after, just running the program several times is one thing, but Windows is not made to use more than one cursor or have more than one main focus, that is the harder part.
Here’s a rewritten version of the text:
To effectively multibox in Borderlands 2, focusing on managing multiple instances simultaneously is key. Ideally, you want to control one instance with your mouse and keyboard, while another utilizes a gamepad – this allows for distinct control schemes tailored to each game. Windows typically sends input to the currently active window, so you’ll need to configure each controller as a separate entity within the game. This means setting up controller 1 for one instance, controller 2 for another, and controller 3 for the third. Configuring the input settings this way will help streamline the process of switching between control schemes.