This model isn't built for 1080p resolution.
This model isn't built for 1080p resolution.
Hello, I own a 1080TI and a 1080p 180Hz G-Sync display. In games, CPU usage rarely exceeds 99% on the GPU, and FPS drops to around 60-65%. For Destiny 2 it’s usually 180-90 FPS consistently, with some dips to 50-55% on both GPU and CPU—no threads are maxed out. In Witcher 3 I see solid performance with high GPU utilization. It seems the CPU might be limiting performance more than the GPU itself, or the GPU may struggle at this resolution. The issue isn’t necessarily that the GPU doesn’t handle it well, but possibly how the system is configured for 1080p.
The processor is slowing things down. Consider the i7 8700k running at 5.2ghz for smoother performance.
What is this? It doesn’t make sense at all. First, a 4.7 rating is great—it should help fix bottlenecks. Second, how much more impressive do you think the 8700k is? It’s not a huge leap. Third, if the CPU was the problem, you’d expect stuttering, not just low frame rates. It could be related to G-Sync. Sometimes the dynamic refresh rate gets confused. Try turning off G-Sync and see if you can achieve smoother performance.
the cpu creates a significant slowdown in games such as kcome, mhw, aco, sow etc. at high frame rates. on my 8600k i achieved around 110fps for kcome and about 120 for 8700k. to reach the final frames you'd need something closer to an 8086k (roughly 8700k) with quick ram, though even then it might fall short—consider increasing settings to push your graphics card harder. the 1080 ti works smoothly at 1080p and 180fps.
I hope there will be significant upgrades in the IPC across four generations. Speed isn't the only factor to consider.
It's improved, though not quite enough so the CPU isn't becoming the main limitation. As the OP mentioned, the CPU usage is around 50% and frame rates are low, which means it's not increasing further.
This doesn’t confirm the CPU isn’t the issue; the R7 2700 rarely reaches 100%, so it still might be slower in some titles and not a bottleneck. We lack the exact single-thread clock speed needed to maintain 180fps across most games. The best we can do is pair it with an 8086k and fast RAM.
There are many esports setups built for 240 Hz with quad cores, mid-range GPUs, and low settings that deliver top performance. The processor rarely becomes a limiting factor at those high frame rates, and a 4790k remains solid, typically priced over $200 for good reason.
he just shared an example from kingdom come, and I can think of around ten titles that consistently struggle at 180fps (the list will keep expanding). Of course, older games like csgo, lol, rocket league wouldn’t be affected, but his collection feels more in line with AAA releases. I’m not claiming a 8086k would handle everything smoothly at that speed, nor is it a massive leap, but it still represents progress. As I mentioned earlier, I saw a 10% boost from an 8600k to a 8700k in kingdom come, and a significant jump in mhw (though optimization issues still exist).
I didn't say it, I already gave it a try and nothing changed. Yeah, you're right, Witcher 3 is quite demanding on the CPU too. It usually runs smoothly at around 120+ frames per second, with GPU usage staying high at 90% or more, while CPU stays between 60-80%. I don't think my system can handle 180 FPS, but sometimes it manages 50 FPS with a 1080 Ti display at about 50% GPU load and around 45% CPU load.