These modern video games need a lot of disk space to run smoothly.
These modern video games need a lot of disk space to run smoothly.
LoTR Shadow of Mordor: 40 gigabytes, AC Unity: 30 gigabytes, NBA 2K15: 50 gigabytes. The situation is already tough enough—I might not have enough processing power (two 780s), but I could need an additional SSD just to run these titles.
Setting up games on an SSD seems unnecessary from my perspective. Even with a physical RAID setup, you can achieve quicker load times at a significantly reduced cost per gigabyte. My personal preference is that single-spin loading speeds are acceptable.
Install games on standard HDDs instead of SSDs, as they're much more affordable. Your system should handle running games smoothly at up to 60Hz with high resolutions.
Many titles now aim for better audio with lossless formats and higher texture details, which means they require more storage. In reality, games remain very quick to load and save on my WD Black drive. While it’s slower than an SSD, it doesn’t cause any issues.
Progress is happening in both gaming and visuals. Bigger, more intricate levels consume more space on your hard drive (unless you prefer uniformity and repetition). Many titles now use 720p for cutscenes, but they're moving to higher quality videos that take up more room. Some games offer uncompressed audio (possibly in CoD), though this isn't worth it because the difference is minimal and most users lack suitable equipment. As games grow larger, storage costs drop, but the main challenge remains online connectivity. I acknowledge the issue but many people share this concern.
I enjoy GTA because of its lengthy loading screens which are decent for overall performance. However, I understand your point about certain games—like 1 or 2—that you play often. It makes sense to use an SSD for those while others benefit from being installed on an HDD with shorter load times, such as CS GO.