These graphics for character models aren't up to par.
These graphics for character models aren't up to par.
http://gearnuke.com/pre-rendered-cutscen...-4-report/ Unless they are completely Lying out of their ass in this article. But I believe its real-time . If you have played Uncharted Games before you know that during Pre-rendered cutscenes that there are flashes of black in between cuts. https://youtu.be/fBc2bVB8YFU?t=13m11s - Like in this video it cuts to Black then plays cutscene. https://youtu.be/Ow2cL-pp6p8?t=14m28s - Gameplay from PSX , no Cut to black transition.
The trailer shows the intended experience, but it’s likely optimized for a development machine rather than a standard console.
This feedback still holds weight for you. It’s disappointing that such detailed character models aren’t available even on systems with modest specs like the GTX 660. I understand why this feels frustrating, especially when compared to more powerful hardware in 2016.
You got the point wrong, I meant a live cutscene experience. Just like in Uncharted 2-3 and The Last of Us, the game's cutscenes will dominate more than its visuals. It won't be that close at all. In fact, a Naughty Dog executive mentioned that the PS4 version of The Last of Us (before release) would have graphics comparable to the cutscenes on the PS3 version. It's just clever manipulation. As for why PC developers don't do the same, it's because only Naughty Dog has the time and resources to push boundaries. Why do you think their titles always set the standard? Oh, and aliens make it even better.
See my post above , watch Lets plays on Youtube of the same scenes I'll link it later . No Downgrade. Gameplay from Uncharted 2 (Actual game , Above post is from E3 Conference build).