The Xcom 2 creative director clarifies its exclusivity to PC platforms.
The Xcom 2 creative director clarifies its exclusivity to PC platforms.
The announcement revealed a major twist: XCOM 2 will be available only on PC, diverging from its previous success on other systems. Creative Director Jake Solomon explained to IGN that the team aims for ambitious goals and chose PC as their primary focus. He emphasized discussions centered around the platform’s capabilities, highlighting the need for optimized UI and mouse-and-keyboard support. The design will prioritize smaller text for players seated closer to screens. Upgrades like physics rendering, enhanced destruction effects, and procedurally generated maps are also planned. While Xbox One and PlayStation 4 could host the game, supporting mods would likely be absent, a key selling point. Solomon confirmed openness to a console release but noted it wasn’t yet on the table. The PC exclusivity underscores the studio’s confidence in their expertise for that platform.
I love that they're making the game more detailed, and optimizing for KB+M. The previous game was perfectly playable with KB+M, but it was certainly not optimized for it. And mod support is always great.
It's nice to know I don't mind this game since I favor a controller over a mouse and keyboard, regardless of the platform.