F5F Stay Refreshed Software PC Gaming The Witcher 3...I've completed it.

The Witcher 3...I've completed it.

The Witcher 3...I've completed it.

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0406godzilla
Junior Member
28
02-03-2023, 11:04 AM
#1
I was informed it was a 200-hour project, but I completed it in 55 hours... I thought I could have extended the playtime but I really enjoy seeing the credits finish. The experience was disappointing from the start, especially during the Battle of Kaer Morhen. Once things picked up, the game became more engaging and the pace improved. It ended with a bit of a scare at the conclusion, but it wrapped up satisfactorily. One aspect that felt particularly flawed was assembling allies for the major battle. The locations aren't clearly marked, so I ended up visiting the last one first, which meant missing out on several quests I had begun. I won’t share any real details, but I’ll rate this game a solid 7 out of 10. There were many frustrating moments, but overall it was enjoyable. Now, regarding the DLC content... I haven’t tried them yet and don’t know how to activate them.
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0406godzilla
02-03-2023, 11:04 AM #1

I was informed it was a 200-hour project, but I completed it in 55 hours... I thought I could have extended the playtime but I really enjoy seeing the credits finish. The experience was disappointing from the start, especially during the Battle of Kaer Morhen. Once things picked up, the game became more engaging and the pace improved. It ended with a bit of a scare at the conclusion, but it wrapped up satisfactorily. One aspect that felt particularly flawed was assembling allies for the major battle. The locations aren't clearly marked, so I ended up visiting the last one first, which meant missing out on several quests I had begun. I won’t share any real details, but I’ll rate this game a solid 7 out of 10. There were many frustrating moments, but overall it was enjoyable. Now, regarding the DLC content... I haven’t tried them yet and don’t know how to activate them.

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Goljat12
Member
213
02-13-2023, 01:09 PM
#2
You spent just 55 hours on it, missing a significant portion of the game and ignoring much material.
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Goljat12
02-13-2023, 01:09 PM #2

You spent just 55 hours on it, missing a significant portion of the game and ignoring much material.

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Ariadne111
Member
137
02-13-2023, 03:02 PM
#3
I played the story, but most of it felt like a loop of the same things. The same monster with different looks keeps appearing. Everything repeats many times over. Characters are everywhere, and people I killed later show up to assist. I might have missed some parts that aren’t technically part of the game, but I didn’t miss any important details. Now I can explore freely and enjoy the scenery while battling monsters again. The fights stay the same, so it was fun—time to dig deeper into the world.
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Ariadne111
02-13-2023, 03:02 PM #3

I played the story, but most of it felt like a loop of the same things. The same monster with different looks keeps appearing. Everything repeats many times over. Characters are everywhere, and people I killed later show up to assist. I might have missed some parts that aren’t technically part of the game, but I didn’t miss any important details. Now I can explore freely and enjoy the scenery while battling monsters again. The fights stay the same, so it was fun—time to dig deeper into the world.

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ImDaHbKa
Member
73
02-15-2023, 03:46 PM
#4
It's impressive how much time you put in for just a story. Another game could offer similar depth without feeling dull. The Witcher 3 provides solid content for around 100-150 hours, but I understand why some think it should be longer. The developers mentioned a 50-hour storyline, which might not reflect the actual experience.
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ImDaHbKa
02-15-2023, 03:46 PM #4

It's impressive how much time you put in for just a story. Another game could offer similar depth without feeling dull. The Witcher 3 provides solid content for around 100-150 hours, but I understand why some think it should be longer. The developers mentioned a 50-hour storyline, which might not reflect the actual experience.

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tal1234b
Member
58
02-16-2023, 12:15 AM
#5
Is this the same adventure? It seems to be the RPG with the most varied side missions, and I really enjoyed discovering the creatures and stories behind them, which stood out more than typical enemies in other titles.
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tal1234b
02-16-2023, 12:15 AM #5

Is this the same adventure? It seems to be the RPG with the most varied side missions, and I really enjoyed discovering the creatures and stories behind them, which stood out more than typical enemies in other titles.

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lunas3
Member
54
02-23-2023, 11:10 PM
#6
You seem to have missed all the side missions and exploration. This game is more than just a gem—it's a full experience.
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lunas3
02-23-2023, 11:10 PM #6

You seem to have missed all the side missions and exploration. This game is more than just a gem—it's a full experience.

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TotalGamer144
Member
180
02-25-2023, 08:05 AM
#7
The issue you're facing stems from needing to engage with the narrative, such as revisiting a challenging area like Crookbak Bog. It took me 40 hours without completing any side quests. However, this game excels in delivering engaging side content.
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TotalGamer144
02-25-2023, 08:05 AM #7

The issue you're facing stems from needing to engage with the narrative, such as revisiting a challenging area like Crookbak Bog. It took me 40 hours without completing any side quests. However, this game excels in delivering engaging side content.

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Mishito
Junior Member
14
02-27-2023, 10:50 AM
#8
I understand, but I wasn't sure which location to avoid to win the match. I plan to restore a previous save since the game has stopped working. There are no more opponents left who only deal one-hit damage.
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Mishito
02-27-2023, 10:50 AM #8

I understand, but I wasn't sure which location to avoid to win the match. I plan to restore a previous save since the game has stopped working. There are no more opponents left who only deal one-hit damage.

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ggillard
Junior Member
14
02-27-2023, 11:21 AM
#9
To create a game with minimal repetition over around 100 hours, focus on diverse mechanics and branching paths. Many games succeed by offering varied content rather than relying on repetitive loops. You can achieve this by designing multiple storylines, side quests, and challenges that keep the experience fresh. The warning about near-impasses is common in narrative-driven games—players often notice when a path seems stuck, which helps maintain engagement.
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ggillard
02-27-2023, 11:21 AM #9

To create a game with minimal repetition over around 100 hours, focus on diverse mechanics and branching paths. Many games succeed by offering varied content rather than relying on repetitive loops. You can achieve this by designing multiple storylines, side quests, and challenges that keep the experience fresh. The warning about near-impasses is common in narrative-driven games—players often notice when a path seems stuck, which helps maintain engagement.

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G_G1RL
Junior Member
14
02-27-2023, 01:36 PM
#10
It's normal. I believed the game offered diverse enemies and strategies to overcome them. The story impressed me with its depth and intrigue. I was also impressed by the side quests; each one had excellent voice acting and memorable moments. They seemed fitting for main quests in my view, though everyone has their own take.
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G_G1RL
02-27-2023, 01:36 PM #10

It's normal. I believed the game offered diverse enemies and strategies to overcome them. The story impressed me with its depth and intrigue. I was also impressed by the side quests; each one had excellent voice acting and memorable moments. They seemed fitting for main quests in my view, though everyone has their own take.

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