The system stops rendering graphics and may crash or freeze until more memory is available.
The system stops rendering graphics and may crash or freeze until more memory is available.
You're experiencing performance issues because your GPU's VRAM is being used beyond its limit. The game reports higher needs than your hardware can handle, causing drops in frames and potential crashes. Checking MSI Afterburner helps track real usage, but you'll need to monitor it closely. There isn't a built-in automatic fix, so staying aware of the limits and adjusting settings accordingly is key.
Most of these seem similar. Likely a driver crash involving Nvidia cards caused the issue. Audio problems appeared on black screens. Afterburner probably displays incorrect total RAM usage—combining RAM, VRAM, and pagefile. If iGPU is enabled, shared memory might also be summed up incorrectly.
It will begin utilizing more system VRAM, which tends to be slower in most situations. For example, compare a 1060 with 3GB versus a 1060 with 6GB in ROTTR—look at the variation in system RAM consumption. If you also ran out of RAM, your game or OS may start crashing or behave erratically.
After upgrading to 4K on my 3080 with a 10GB card, I experienced 2 to 3 instances where my FPS doubled or tripled by lowering high VRAM settings.
You are most likely looking at allocated VRAM and not the amount that is actually used. Under Monitoring in the MSI Afterburner settings you can select different graphs and numbers to be shown in the OSD. In there at the very bottom there should be an option called "GPU dedicated memory usage / process". Only this option shows you somewhat accurately how much VRAM a certain process is using afaik. Only issue with this setting is that it doesn't work with every game but the standard "memory usage" only shows allocated memory usage.