F5F Stay Refreshed Software PC Gaming The scale offers more precise control, while a slider provides a simpler, intuitive adjustment.

The scale offers more precise control, while a slider provides a simpler, intuitive adjustment.

The scale offers more precise control, while a slider provides a simpler, intuitive adjustment.

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InktaleSans
Junior Member
2
05-27-2023, 09:56 PM
#1
I usually adapt to a specific sensitivity setting after playing a game. But when I switch to another one, it feels completely different and the adjustment is just a slider. Wouldn’t it be better if there was a scale to fine-tune sensitivity so you can get the right feel in every game and use it consistently?
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InktaleSans
05-27-2023, 09:56 PM #1

I usually adapt to a specific sensitivity setting after playing a game. But when I switch to another one, it feels completely different and the adjustment is just a slider. Wouldn’t it be better if there was a scale to fine-tune sensitivity so you can get the right feel in every game and use it consistently?

A
alexandre6768
Member
219
05-27-2023, 10:10 PM
#2
Due to the lack of a standardized measurement, several variables complicate the process. Different mouse sensors, tracking surfaces, screen sizes and resolutions all play a role. Companies might develop their own standards, while competing games could influence user preferences. It would also be more streamlined for newcomers, though this isn't a major concern.
A
alexandre6768
05-27-2023, 10:10 PM #2

Due to the lack of a standardized measurement, several variables complicate the process. Different mouse sensors, tracking surfaces, screen sizes and resolutions all play a role. Companies might develop their own standards, while competing games could influence user preferences. It would also be more streamlined for newcomers, though this isn't a major concern.

X
xTripleMinerx
Posting Freak
846
05-27-2023, 11:39 PM
#3
I generally keep the slider at its minimum and allow the mouse DPI to handle everything else (a fixed standard value).
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xTripleMinerx
05-27-2023, 11:39 PM #3

I generally keep the slider at its minimum and allow the mouse DPI to handle everything else (a fixed standard value).

J
jfasgrym
Member
56
05-28-2023, 04:36 AM
#4
Likely due to varying engine designs. Also, you might prefer different mouse settings for each game—like faster controls in a real-time strategy than in a first-person shooter.
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jfasgrym
05-28-2023, 04:36 AM #4

Likely due to varying engine designs. Also, you might prefer different mouse settings for each game—like faster controls in a real-time strategy than in a first-person shooter.

X
xXRAXERXx
Posting Freak
817
05-28-2023, 12:40 PM
#5
It would be great to include a clear field of view along with the current setup. No console controls or adjustment sliders needed!
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xXRAXERXx
05-28-2023, 12:40 PM #5

It would be great to include a clear field of view along with the current setup. No console controls or adjustment sliders needed!

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endofusion
Junior Member
44
06-19-2023, 11:20 AM
#6
You're viewing the correct page: http://www.mouse-sensitivity.com/
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endofusion
06-19-2023, 11:20 AM #6

You're viewing the correct page: http://www.mouse-sensitivity.com/

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Jarno2005
Junior Member
8
06-20-2023, 05:02 PM
#7
Check the site for a variety of well-known games. Update your initial preferences in the first game, then pick the new title you want to play and it will adjust accordingly. If you see a slider without numbers, try this simple trick: use a detachable marker to draw a line on your mouse and mousepad, match the marks, spin 360 degrees in the first game, and place another mark where the line ends in your settings file. In your second game, tweak the sensitivity until you achieve a smooth 360-degree movement from one mark to the next in your mousepad settings. It might sound unusual, but it actually functions.
J
Jarno2005
06-20-2023, 05:02 PM #7

Check the site for a variety of well-known games. Update your initial preferences in the first game, then pick the new title you want to play and it will adjust accordingly. If you see a slider without numbers, try this simple trick: use a detachable marker to draw a line on your mouse and mousepad, match the marks, spin 360 degrees in the first game, and place another mark where the line ends in your settings file. In your second game, tweak the sensitivity until you achieve a smooth 360-degree movement from one mark to the next in your mousepad settings. It might sound unusual, but it actually functions.

D
Dil8
Junior Member
46
06-22-2023, 02:04 PM
#8
They also provide the scale to show you the precise amount required. Sliders are not ideal.
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Dil8
06-22-2023, 02:04 PM #8

They also provide the scale to show you the precise amount required. Sliders are not ideal.

B
bugaturbo
Junior Member
24
06-22-2023, 10:29 PM
#9
You have a ruler nearby and measure 180 inches for every 11 inches of angle.
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bugaturbo
06-22-2023, 10:29 PM #9

You have a ruler nearby and measure 180 inches for every 11 inches of angle.

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C00lb0y
Member
218
06-23-2023, 08:17 PM
#10
I favor numerical data since it’s simpler to adjust. Nonetheless, I apply distinct numerical settings for BF games versus HL engine games. Even values spanning the three most recent BF titles.
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C00lb0y
06-23-2023, 08:17 PM #10

I favor numerical data since it’s simpler to adjust. Nonetheless, I apply distinct numerical settings for BF games versus HL engine games. Even values spanning the three most recent BF titles.