F5F Stay Refreshed Software PC Gaming The real AA has disappeared.

The real AA has disappeared.

The real AA has disappeared.

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legogamer20002
Junior Member
3
09-04-2021, 08:08 PM
#1
I recall when many games featured a solid MSAA setup, and now you're lucky to find something superior to FXAA or TAA. I miss the days when MSAA worked well. Even some modern MSAA versions are lacking in transparency support, and forcing it through the control panel often doesn't help. =(
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legogamer20002
09-04-2021, 08:08 PM #1

I recall when many games featured a solid MSAA setup, and now you're lucky to find something superior to FXAA or TAA. I miss the days when MSAA worked well. Even some modern MSAA versions are lacking in transparency support, and forcing it through the control panel often doesn't help. =(

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Mr_Floobiful
Posting Freak
890
09-04-2021, 10:14 PM
#2
I'm a bit puzzled about "the real AA" and why some games don't include proper AA features. It seems modern high-budget titles often skip supporting "true" AA. Edited November 29, 2016 by jkjoonas autocorrected wrong word
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Mr_Floobiful
09-04-2021, 10:14 PM #2

I'm a bit puzzled about "the real AA" and why some games don't include proper AA features. It seems modern high-budget titles often skip supporting "true" AA. Edited November 29, 2016 by jkjoonas autocorrected wrong word

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benjiboo751
Junior Member
38
09-06-2021, 06:40 AM
#3
It's frustrating when Nvidia pushes Fxaa too hard. Killing Floor 2 only includes Fxaa but it just makes things blurry.
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benjiboo751
09-06-2021, 06:40 AM #3

It's frustrating when Nvidia pushes Fxaa too hard. Killing Floor 2 only includes Fxaa but it just makes things blurry.

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Nunooh
Member
181
09-22-2021, 07:21 AM
#4
Discussing modern games in general, MSAA is less prevalent than before. In my opinion, post-processing A doesn't truly represent real AA.
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Nunooh
09-22-2021, 07:21 AM #4

Discussing modern games in general, MSAA is less prevalent than before. In my opinion, post-processing A doesn't truly represent real AA.

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nokdo
Member
56
09-22-2021, 02:15 PM
#5
Essentially, antialiasing introduces blur. Perhaps this is true from your perspective—games now rarely provide high-quality anti-aliasing. I think many are shifting to 2K and 4K screens, making the need for AA at 4K almost nonexistent. It also puts a lot of strain on your hardware. I’m not sure if these numbers are accurate, but they make a clear point. See the image here: http://i.imgur.com/9MEMXrT.jpg
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nokdo
09-22-2021, 02:15 PM #5

Essentially, antialiasing introduces blur. Perhaps this is true from your perspective—games now rarely provide high-quality anti-aliasing. I think many are shifting to 2K and 4K screens, making the need for AA at 4K almost nonexistent. It also puts a lot of strain on your hardware. I’m not sure if these numbers are accurate, but they make a clear point. See the image here: http://i.imgur.com/9MEMXrT.jpg

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Okunino
Posting Freak
845
09-23-2021, 09:20 PM
#6
This phrase has been acceptable for PC gaming since the early days of high-resolution displays. If you need to play at 4K or ultra-high settings, it’s perfectly fine to do so. Game developers understand that not everyone uses 4K, so high-quality AA options are still highly valued by many players.
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Okunino
09-23-2021, 09:20 PM #6

This phrase has been acceptable for PC gaming since the early days of high-resolution displays. If you need to play at 4K or ultra-high settings, it’s perfectly fine to do so. Game developers understand that not everyone uses 4K, so high-quality AA options are still highly valued by many players.

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Houdi_Booty
Member
64
09-30-2021, 04:10 AM
#7
I'm feeling frustrated because it seems we're stuck on this debate. I haven't found any examples of modern big titles offering good antialiasing options, making your point less relevant. I think when you mention this, you're looking for real examples rather than just opinions. Many multisampling methods are applied after the fact, and supersampling works no matter the game settings. Also, what exactly are you hoping to achieve with this conversation—if it's just about opinions, then I might be misrepresenting your concerns.
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Houdi_Booty
09-30-2021, 04:10 AM #7

I'm feeling frustrated because it seems we're stuck on this debate. I haven't found any examples of modern big titles offering good antialiasing options, making your point less relevant. I think when you mention this, you're looking for real examples rather than just opinions. Many multisampling methods are applied after the fact, and supersampling works no matter the game settings. Also, what exactly are you hoping to achieve with this conversation—if it's just about opinions, then I might be misrepresenting your concerns.

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Red_impulse
Junior Member
46
09-30-2021, 08:05 AM
#8
I mean blur, you can notice it clearly with normal msaa, it doesn't stand out.
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Red_impulse
09-30-2021, 08:05 AM #8

I mean blur, you can notice it clearly with normal msaa, it doesn't stand out.

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Mr_Flame1
Junior Member
16
09-30-2021, 08:22 AM
#9
You can always turn on AA via your graphics card driver.
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Mr_Flame1
09-30-2021, 08:22 AM #9

You can always turn on AA via your graphics card driver.

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193over71
Member
169
09-30-2021, 08:57 AM
#10
I favor TAA then apply reshade or sweetfx for enhancement. Appears excellent with minimal impact on performance.
1
193over71
09-30-2021, 08:57 AM #10

I favor TAA then apply reshade or sweetfx for enhancement. Appears excellent with minimal impact on performance.

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