F5F Stay Refreshed Software PC Gaming The question remains whether the experience justifies the investment.

The question remains whether the experience justifies the investment.

The question remains whether the experience justifies the investment.

Pages (3): Previous 1 2 3 Next
P
PhilZstar
Member
198
09-05-2025, 08:01 PM
#11
It's not really worthwhile, just hype-driven. Could improve in a couple of months?
P
PhilZstar
09-05-2025, 08:01 PM #11

It's not really worthwhile, just hype-driven. Could improve in a couple of months?

M
MinaMoo
Member
210
09-06-2025, 07:55 AM
#12
Switch your location to Slowvakia. ( ͡° ͜ʖ ͡°)
M
MinaMoo
09-06-2025, 07:55 AM #12

Switch your location to Slowvakia. ( ͡° ͜ʖ ͡°)

P
Procrafter2
Member
82
09-08-2025, 01:40 AM
#13
The cost is intended to support growth, not purchase the product outright. From what I see, $45 feels like a low price for what’s essentially a pre-release. Since most high-end titles sell for around $60, Star Citizen seems aimed at going further than usual for a typical AAA experience. That makes sense from a perspective. But if you’re looking for a complete game or world to dive into immediately, now isn’t the best time. I doubt Squadron 42 (the single-player campaign) will be fully launched until early or mid-2017. They might be in a free-flight phase for E3, so you can play it as-is now for free. Still, don’t expect a polished final product—there are still bugs, missing features, and unfinished promises. Compared to last year’s progress, they’re making solid headway. Remember, major titles usually take years; Star Citizen is sharing the development journey openly.
P
Procrafter2
09-08-2025, 01:40 AM #13

The cost is intended to support growth, not purchase the product outright. From what I see, $45 feels like a low price for what’s essentially a pre-release. Since most high-end titles sell for around $60, Star Citizen seems aimed at going further than usual for a typical AAA experience. That makes sense from a perspective. But if you’re looking for a complete game or world to dive into immediately, now isn’t the best time. I doubt Squadron 42 (the single-player campaign) will be fully launched until early or mid-2017. They might be in a free-flight phase for E3, so you can play it as-is now for free. Still, don’t expect a polished final product—there are still bugs, missing features, and unfinished promises. Compared to last year’s progress, they’re making solid headway. Remember, major titles usually take years; Star Citizen is sharing the development journey openly.

Z
ZainyZac
Junior Member
48
09-08-2025, 06:33 AM
#14
If you move quickly but often slow down, it might be helpful to focus on maintaining a steady pace and avoiding unnecessary delays.
Z
ZainyZac
09-08-2025, 06:33 AM #14

If you move quickly but often slow down, it might be helpful to focus on maintaining a steady pace and avoiding unnecessary delays.

J
JGbb
Member
163
09-08-2025, 11:59 AM
#15
It hinges a lot on your expectations. Are you looking for a game with occasional breaks between updates, offering some enjoyable segments for a short time? Then you might want to hold off until the single-player mode, Squadron 42, is released—likely more polished than the current version. Otherwise, explore the Discord community in my profile; they discuss various topics and share updates about Star Citizen.
J
JGbb
09-08-2025, 11:59 AM #15

It hinges a lot on your expectations. Are you looking for a game with occasional breaks between updates, offering some enjoyable segments for a short time? Then you might want to hold off until the single-player mode, Squadron 42, is released—likely more polished than the current version. Otherwise, explore the Discord community in my profile; they discuss various topics and share updates about Star Citizen.

B
Brave_Fighter
Junior Member
4
09-15-2025, 09:43 PM
#16
I wouldn't invest any money into it. Right now I really doubt the game will ever see the light of day. "Alpha" and the modules aren't worth it. I'm talking about the finished product, not the ongoing development. They keep delaying it and adding new features, which only pushes back the release. It would be better if a publisher forced a launch. Clearly, Chris Roberts isn't managing his time well, and he's rushing the release without proper preparation. This used to be the game I was most looking forward to, but now it's completely out of my interest.
B
Brave_Fighter
09-15-2025, 09:43 PM #16

I wouldn't invest any money into it. Right now I really doubt the game will ever see the light of day. "Alpha" and the modules aren't worth it. I'm talking about the finished product, not the ongoing development. They keep delaying it and adding new features, which only pushes back the release. It would be better if a publisher forced a launch. Clearly, Chris Roberts isn't managing his time well, and he's rushing the release without proper preparation. This used to be the game I was most looking forward to, but now it's completely out of my interest.

R
redzern
Junior Member
11
09-27-2025, 05:58 AM
#17
R
redzern
09-27-2025, 05:58 AM #17

M
Mndrx
Junior Member
42
10-12-2025, 03:11 PM
#18
It's worthwhile. I believe I've sacrificed more than necessary to obtain the ships I need... I'm confident I'll spend even more in the future since I want additional vessels... It's disappointing to realize this.
M
Mndrx
10-12-2025, 03:11 PM #18

It's worthwhile. I believe I've sacrificed more than necessary to obtain the ships I need... I'm confident I'll spend even more in the future since I want additional vessels... It's disappointing to realize this.

X
xXRAXERXx
Posting Freak
817
10-12-2025, 05:01 PM
#19
Spent $170 on an early-stage title. Far from matching Bessie’s investment.
X
xXRAXERXx
10-12-2025, 05:01 PM #19

Spent $170 on an early-stage title. Far from matching Bessie’s investment.

S
SIGNORET
Member
160
11-02-2025, 08:14 AM
#20
Chris Roberts excels at managing tight timelines and meeting goals. For example, with Lego Games, passion for the concept isn’t enough—execution matters. A strong vision combined with dedication is key.
S
SIGNORET
11-02-2025, 08:14 AM #20

Chris Roberts excels at managing tight timelines and meeting goals. For example, with Lego Games, passion for the concept isn’t enough—execution matters. A strong vision combined with dedication is key.

Pages (3): Previous 1 2 3 Next