F5F Stay Refreshed Software PC Gaming The project cars are not available.

The project cars are not available.

The project cars are not available.

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TreeRex19
Member
194
04-05-2016, 07:52 PM
#1
When I come home tonight, I’ll toss my money at the screen. Do you think it’s a good idea?
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TreeRex19
04-05-2016, 07:52 PM #1

When I come home tonight, I’ll toss my money at the screen. Do you think it’s a good idea?

O
omrimic30
Member
92
04-05-2016, 09:18 PM
#2
just a quick note on performance issues.
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omrimic30
04-05-2016, 09:18 PM #2

just a quick note on performance issues.

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Phorie22
Junior Member
21
04-05-2016, 10:58 PM
#3
Do you own a wheel? It seems the AI isn't quite reliable, though I haven't tested it myself. Still, it looks like this is meant for taking beautiful photos.
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Phorie22
04-05-2016, 10:58 PM #3

Do you own a wheel? It seems the AI isn't quite reliable, though I haven't tested it myself. Still, it looks like this is meant for taking beautiful photos.

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RageGlitch
Posting Freak
771
04-06-2016, 07:00 AM
#4
I’ll wait until it drops to $5 or less. This game is important to me, but my medical expenses are using up my budget. I’m hoping the Steam Summer sale offers it at half price. I’ve been monitoring this title for more than a year now.
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RageGlitch
04-06-2016, 07:00 AM #4

I’ll wait until it drops to $5 or less. This game is important to me, but my medical expenses are using up my budget. I’m hoping the Steam Summer sale offers it at half price. I’ve been monitoring this title for more than a year now.

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xMaciek310
Member
59
04-11-2016, 08:01 AM
#5
Sharing your earnings without giving up your cash and recording everything in video – that's the idea!
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xMaciek310
04-11-2016, 08:01 AM #5

Sharing your earnings without giving up your cash and recording everything in video – that's the idea!

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Reeeeestyle
Junior Member
4
04-18-2016, 08:47 PM
#6
I'm using a 970 and am fine with reducing the intensity a bit. I do have a worry though—I was told in the beta versions that using a controller was difficult compared to a wheel. I plan to play casually with a controller, so I want to know if this problem still exists or if it's improved since it's meant for consoles.
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Reeeeestyle
04-18-2016, 08:47 PM #6

I'm using a 970 and am fine with reducing the intensity a bit. I do have a worry though—I was told in the beta versions that using a controller was difficult compared to a wheel. I plan to play casually with a controller, so I want to know if this problem still exists or if it's improved since it's meant for consoles.

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CrazzBites
Junior Member
19
04-18-2016, 10:39 PM
#7
As long as the graphics are appealing and not overly cheap, I’m all about a fun PC racing game. I’ve grown tired of using Xbox and PS3, and my laptop is portable, so I need to play wherever I go.
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CrazzBites
04-18-2016, 10:39 PM #7

As long as the graphics are appealing and not overly cheap, I’m all about a fun PC racing game. I’ve grown tired of using Xbox and PS3, and my laptop is portable, so I need to play wherever I go.

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CzarnyJakup
Member
224
04-18-2016, 10:59 PM
#8
Don't rush in yet, keep an eye on the first update to judge how things will hold up. cough* cough* BFH
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CzarnyJakup
04-18-2016, 10:59 PM #8

Don't rush in yet, keep an eye on the first update to judge how things will hold up. cough* cough* BFH

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Askatal
Member
223
04-19-2016, 12:23 AM
#9
Here’s a revised version of your essay with varied phrasing and structure while keeping the core ideas intact:

The comparison starts here (no exaggeration needed). Visuals: PCars takes the lead, though AA options aren’t perfect. Both maintain strong looks and functionality, especially in cockpits and vehicle designs. However, Assetto Corsa stands out more in Assetto Corsa itself.

Physics: Assetto Corsa edges ahead significantly. It offers greater customization, realism, and diverse physics scenarios. The way profiles interact in Assetto Corsa makes a noticeable impact, whereas PCars falls short. Notably, PCars added many features that feel redundant. On the flip side, AC excels with its clutch, KERS, and tire choices—especially wet conditions where tires in PCars behave like soft qualifying tires. This aspect fuels much of the debate.

Collision handling: Both games struggle, but AC’s AI handles crashes better. It keeps players on track, whereas PCars tends to pull you off course. The collision system in AC feels more natural, similar to other racing titles, though not identical. Adjusting turbo pressure mid-stint is impressive.

Sound design: AC delivers superior audio for most models, with realistic engine and tire sounds. PCars’ tires sound unusually soft during rain. This shortcoming contributes to the overall experience.

Car selection: At first glance, both games look alike, but upon closer inspection, Assetto Corsa wins. Its car lineup is more refined, with better optimization and a closer resemblance to real-world vehicles. PCars sacrifices some polish for variety.

Skins: The visual appeal is comparable; both support quality skins. However, AC’s templates are easier to use, making it more accessible.

Tracks: AC features laser-scanned tracks that outperform the generic tracks in PCars. PCars offers a larger track library, but this remains subjective.

AI performance: Both AI systems fall short. Assetto Corsa’s lacks engaging racing behavior, while PCars’ AI is more predictable and rule-heavy.

Multiplayer: PCars’ community feels less cohesive, with inconsistent driving styles. AC’s issues are more pronounced, though it still offers a solid experience.

Optimization: Assetto Corsa is much better optimized, especially on lower-end systems. PCars struggles here, limiting its accessibility. AC needs further AI refinement.

In conclusion: Assetto Corsa emerges as the clear winner. While PCars has its strengths, it lacks depth and longevity. The modding community for PCars is diminishing, but AC’s future looks promising. This isn’t just a game—it’s a long-term project with real potential.

(Let me know if you want it shorter or more formal!)
A
Askatal
04-19-2016, 12:23 AM #9

Here’s a revised version of your essay with varied phrasing and structure while keeping the core ideas intact:

The comparison starts here (no exaggeration needed). Visuals: PCars takes the lead, though AA options aren’t perfect. Both maintain strong looks and functionality, especially in cockpits and vehicle designs. However, Assetto Corsa stands out more in Assetto Corsa itself.

Physics: Assetto Corsa edges ahead significantly. It offers greater customization, realism, and diverse physics scenarios. The way profiles interact in Assetto Corsa makes a noticeable impact, whereas PCars falls short. Notably, PCars added many features that feel redundant. On the flip side, AC excels with its clutch, KERS, and tire choices—especially wet conditions where tires in PCars behave like soft qualifying tires. This aspect fuels much of the debate.

Collision handling: Both games struggle, but AC’s AI handles crashes better. It keeps players on track, whereas PCars tends to pull you off course. The collision system in AC feels more natural, similar to other racing titles, though not identical. Adjusting turbo pressure mid-stint is impressive.

Sound design: AC delivers superior audio for most models, with realistic engine and tire sounds. PCars’ tires sound unusually soft during rain. This shortcoming contributes to the overall experience.

Car selection: At first glance, both games look alike, but upon closer inspection, Assetto Corsa wins. Its car lineup is more refined, with better optimization and a closer resemblance to real-world vehicles. PCars sacrifices some polish for variety.

Skins: The visual appeal is comparable; both support quality skins. However, AC’s templates are easier to use, making it more accessible.

Tracks: AC features laser-scanned tracks that outperform the generic tracks in PCars. PCars offers a larger track library, but this remains subjective.

AI performance: Both AI systems fall short. Assetto Corsa’s lacks engaging racing behavior, while PCars’ AI is more predictable and rule-heavy.

Multiplayer: PCars’ community feels less cohesive, with inconsistent driving styles. AC’s issues are more pronounced, though it still offers a solid experience.

Optimization: Assetto Corsa is much better optimized, especially on lower-end systems. PCars struggles here, limiting its accessibility. AC needs further AI refinement.

In conclusion: Assetto Corsa emerges as the clear winner. While PCars has its strengths, it lacks depth and longevity. The modding community for PCars is diminishing, but AC’s future looks promising. This isn’t just a game—it’s a long-term project with real potential.

(Let me know if you want it shorter or more formal!)

S
ShaneTV
Member
162
04-19-2016, 06:21 AM
#10
Only certain AMD graphics cards are experiencing problems, while Nvidia cards remain stable
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ShaneTV
04-19-2016, 06:21 AM #10

Only certain AMD graphics cards are experiencing problems, while Nvidia cards remain stable

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