The price of Google Stadia exceeds that of a gaming PC.
The price of Google Stadia exceeds that of a gaming PC.
I will start by listing the costs and then determine the expense for the Stadia/PC plus 10 games (since purchasing a gaming PC or Stadia makes sense with buying games).
Stadia prices:
Stadia Premiere Edition (Chrome cast Ultra + 3 months of Stadia Pro) – US: $130, EU: $144, UK: $168
Stadia controller – US: $70, EU: $77, UK: $90
Stadia Pro – US: $10, EU: $11, UK: $13
Cost per game: US: $60, EU: $66, UK: $77
For couch gaming you should consider the Stadia Premiere Edition plus a controller, add 10 games for this setup and the total comes to: US: $800, EU: $881, UK: $1028
PC prices:
I will select games from Stadia’s limited library:
Assassin's Creed Odyssey – $27
Destiny 2 – free to play
Farming Simulator 19 – $25
FINAL FANTASY XV – $35
Football Manager 2020 – $55
GRID (2019) – $40
Just Dance 2020 – $25
NBA 2K20 – $50
Metro Exodus – $40
Mortal Kombat 11 – $30
XBOX One wireless controller – $60
PC:
PCPartPicker Part List
Type | Item | Price
I believe the original poster might have misremembered his point. He seems to be suggesting the Stadia could work well for travel if you need to move often, as the Chromecast and Stadia controller can be easily transported to any hotel screen. He thinks this makes it a solid choice for console gamers who enjoy controllers, though it might feel a bit overrated depending on perspective.
The article discusses how the price of Google Stadia surpasses that of a gaming PC.
My disappointment is significant and my day has been ruined.
However, it's a fair comparison; yet Stadia users differ from traditional gaming PC buyers.
In the current situation, Stadia hasn't demonstrated its value, such as with input lag issues.
Beyond the significant cuts in storage, the operating system and accessories. Which controller is being selected? Why aren’t a keyboard and mouse provided? And indeed, the intended applications are completely distinct here.
So I want to be explicit, my message isn’t meant to praise Stadia as a solid purchase. My comments aren’t about the current quality of the Stadia experience, since it’s still facing challenges at the moment. What I’m trying to highlight are what seem to be weaknesses in your reasoning.
Stadia's current pricing model is confusing, and it feels like a completely different approach compared to other platforms. I see this as an apples-to-oranges comparison. Also, I believe discussing costs at the hardware level and game costs separately makes more sense. The original poster seems to be suggesting that Stadia's price includes games, which isn't necessarily what they're trying to prove. Their argument doesn't really support their claim effectively.